Where did Pokemon go wrong?

Where did Pokemon go wrong?

Other urls found in this thread:

aquabunny.creativeworlds.net/
twitter.com/AnonBabble

Gen 6

>entire franchise peaked in 1999 with 3 worldwide release pokemon movies
>they're still shitting these games out exactly 17 years after it peaked

Gen 3

>designwise
never imo, gen 7 has some great monsters

>gamewise
gen 6 is when the game freak's resistance to feature retention really got annoying

Fucking this

...

The games are still fun though.
I have no idea how the show is still going with that shit storyline.

this, everything past gen 1 and 2 (all these mons were designed alongside each other) is fanfiction

When it stopped doing things I like and started doing things I don't like instead.

I don't remember Pokemon stadium looking like that

I don't know exactly when all I know is Sun and Moon was the finally the game shit enough to make me quit the series for good. Never buying a Pokemon game again after that crapfest. Glad barely anyone cares about USUM

>barely anyone cares about USUM
lol

It and the base games are the lowest rated mainline games to date

When you grew out of Game Freak's/Nintendo's demographic

I think you mean gen 5

/thread

Anything else is wrong.
Gen 3 is better then Gen 2, GSC are pretty shitty due to how slow battles are, terrible level curve, and having two small, shitty regions.
Gen 5 was probably the peak game wise.

My problem with pokemon is that every game takes 1 step forward and 1 step back

Gen 1 > everything else

I'd like a steak breakfast crunchwrap and a large coffee.

Nice joke dude gen 2 blows gen 1 out of the water
Im not exactly sure what thats supposed to mean

Gen 3 has objectively slower battles due to the weather effects and abilities like Poison Point; and that's my main problem with gen 3 and why I say it's where Pokemon "went wrong." It got bloated with too many needless factors that didn't add to the fun.

Converting from pixel art. Black 2 White 2 to XY was an unbelievably massive drop in quality for the series and it still hasn't come anywhere close to as good as it was before the shift.

Yeah and it is a shame now because they will never make a game with pixels ever again it will forever be ugly 3D

I think that the games which kickstart a new generation now feel more lackluster with no real signs of improving that flaw for succeeding generations. I'm not sure if DP did something to me, but at the time it was the first set of games that had online features and there was plenty of shit to do after E4 like the Battle Island. BW1, XY, and SM may have their own journeys of subjective quality, but there's shit all to do in each of them post-E4 aside from online play on top of a lack of new core features to help make them stand out, though to be fair it's hard to top making online play standardized. More and more these games feel rushed, the new game coming on the Switch is probably going to be the same case.

Gamefreak's insistence on scraping genuinely useful let alone good features, sometimes even replacing with worse iterations, really doesn't help when new or actually improvised features that could've been developed instead. It makes the consistency of other series like Monster Hunter look favorable.

Gens 3, 5, 6, and 7 were all overwhelmingly negative changes.

>implying Gen 5 weren't disgusting faux-3D 'sprites'

What changes made in Gen 3 were negative? They all seem sound to me.

post more Nidoqueen and I will tell you.

aquabunny.creativeworlds.net/

When they didn't change a lot of the mechanics around the core instead of refining it. It gets stale game after game. Though I guess that is why you have something like Pokemon Mystery Dungeon.

What
Emerald and BW2 are the lowest at 76 and 80 respectively.

The models are just as bad IMO but the thing the change really fucks over is pokemon's level design. A lot of the gameplay outside of battles is fucked up because 3D seems to severely limit what the developers are able or willing to do with the environment. There's a lot less "Fight a trainer or take a long route through the grass" "Here's an area that you can explore but can't pass yet because you don't have the right HM." "Here's a long section where you'll be far away from a town" type shit that made the good previous games an adventure.

Gen 4 jumping the shark with literal Pokegods.

Gen 6 making the story and characters a snorefest, after good characters in Gen 5.

Gen 7 giving up on fleshing out the region halfway through. Also, nothing to do after the main story, yet again. Oh, but buy the complete version a year later. Oh, also, the amazing online functionality of gen 6? Gone.

To be clear, literally every generation of Pokemon has had something wrong with it. I think the Pokegods thing was the only definite bridge too far, though. While gen 6 and 7 had a lot of flaws, they also were the best generations for online battles and training, and breeding, respectively.

The closest thing to a "complete package" Pokemon game was Black 2 & White 2, but those feel outdated, now, and with the servers being shut down, the amazing online features no longer function.

I still go back and replay Yellow version from time to time, but there's only so much you can do with such an old game. Gotta use glitches and exploits just to be able to use Pokemon like Jynx, Alakazam, Gengar, etc., so really there aren't even 150 Pokemon available in the game, normally.

I hope Game Freak gets their shit together, somehow, for Switch. I skipped Ultra SM, and I'll skip the next one if it is another half-baked game like SM, as well.

>autistic screeching

Natures were a mistake. As breeding for IVs before Gen 6 was a nightmare and not seen as realistic except for cheaters or the insane, Natures singlehandedly introduced Pokemon eugenics.

Masuda, the leader of Game Freak, oversaw the implementation of a feature that contradicts his own product's marketing and brand. The worst part is that no one has ever called him out on it. I sincerely doubt the thought had ever dawned on him.