Hitman Thread

Why doesn't Sup Forums talk about TM more? I bought it during the steam sale and I'm fucking loving it. Most fun I've had since Blood Money, every map (except arguably Marrakesh) is fucking great.

What are your favorite missions across the series? What do you want to see from Season 2 (aside from it's release)?

>Be completionist
>Play elusive target
>Get seen killing my target through a wall
>Barely make it out alive
>Lose on challenge that asks to SA it forever because of THEIR fuck up
I will hate Nu-Hitman forever entirely because of this

>What do you want to see from Season 2
More clown missions

Stop posting this in every fucking Hitman thread you massive autist

Never

It's a bot.

Don't worry user I haven't killed any yet
Are the contracts fleshed out well or are they kinda just community contracts?

It's not that fun to come back to after completing it deku nut. In BM I would replay missions just for the feel of doing them perfectly. Don't know what's lacking here.

Also the ET and challenges are mostly bullshit LOL CAN U DO IT LYKE DIS XD content, just garbage.

Paris = Sapienza > Hokkaido > Bangkok > Colorado > Marrakesh
This list is absolute.

>be bad at the game
>blame the game
>hate the game
>cry about it on a north korean escapee forum

I did the same thing in Blood Money and I'm having fun trying to do the same thing in professional mode in TM. Pretty sure silent assassin suit only is fucking impossible on some maps

>tfw too low iq to enjoy thief, this, and splinter cell

Suit only Silent Assassin isn't too hard on most of the maps. The one that's really a huge pain in the ass is bangkok.

Never cared much for SO running, but I don't like that they removed any punishment for not retrieving the suit. In general the game doesn't punish you enough so it feels like it doesn't matter how you do it. The newspaper summaries were such a great feature that added to this in BM

It's really just a matter of getting to know the map and where everything is located. It demands patience and attention far more than brains.

Ninja Assassin was my favorite, probably spent like 4 hours trying to get it the other night

Just bought this after playing the free Paris mission, feels like Blood Money 2.0.
Can't wait to play it later.

What's ur favorite level in the games and why? I've only played BM and TM, and 2 looks like it had a lot of fun stuff, but holy shit if the New Orleans level isn't fucking perfect

>ur

I did the same, took me around 13 hours to finish all the hits at a leisurely pace. It's a really great game.

>Hitman 1 - Didn't play it
>Hitman 2 - The first mission
>Contracts - Meat party
>Blood Money - You better watch out
>Absolution - Nun level was the least bad
>HITMAN - Sapienza

Here we go again
Paris = Sapienza > Hokkaido > Marrakesh > Bangkok > Colorado

Marrakesh slander will not be tolerated. The mission had a lot of wasted space and potential but the map its self is fantastic and contracts and stupid high chaos runs let you use the parts of the map that the mission didn't use.

Why are you hating on Colorado? Hokkaido only had the aesthetic going for it.

>Doing Patient Zero
>Almost speedrunning to get the chief surgeon disguise
>Infected : 1
>get the disguise
>Infected : 4
>Kill the first infected without anyone noticing
>Infected : 13

>Hokkaido only had the aesthetic going for it.
pleb of the week
>Marrakesh slander will not be tolerated.
nvm

It's ugly, too many targets, boring scripted kills, and no diversity. All the other maps have at least two "biomes" but Colorado is all dull, brown, boring to look at, and just not very fun.

Why were so many missions in Blood Money about parties? There's a wedding, a Christmas party, a birthday party, mardi gras and that's not even all of them

Why aren't more missions in HITMAN about parties? The closest we get is Paris and surprise it's one of the best levels.

>he didnt just restart the mission when detected
are you literally retarded?

>have had the game since the start but didnt buy all the episodes on release day so missed some elusive targets
>have the Hitman app for my phone to tell me when there's elusive targets
>new target (well, actually one of the recycled from the first season)
>look it up on phone
>"oh its that priest dude, i didnt miss him when he was elusive target last year so i cant do him now"
>two weeks later
>boot up hitman
>elusive target over, elusive target missed
>MISSED?
>tfw i hadn't done that one the first time around and now i wont ever

i am literally retarded

>not killing the faggot zero first to prevent the infection

Someone who has actually played a lot of this game please enlighten me, is it possible to do a silent assassin run without using any of the opportunities that take you directly to and isolate the target? I've tracked some of these targets for ages before giving up and using the opportunity for a free unnoticed kill.

yes
become the king of the coin

Yes

Embrance the jew.inside you.

How do I do it to the blonde cunt in Marrakesh, he spends all his time walking circles on a heavily guarded balcony. I'm convinced it's impossible.

just turn off opportunities on the HUD so it isn't spoonfed to you. Playing with pretty much zero HUD is the best way to play anyways.

But yeah i'd wager it's possible on every map, though it might involve some coin shenanigans on some missions. Play on professional when you can, you can barely call most opportunities "free" without a good amount of setup on your own part, especially going for silent assassin

become
the
king
of
the
coin

user, I...

Emetic poision audio distractions is your friend, it's possible to take out the targets bodyguards one by one with a bit of finesse.
If you take a quick glance at the assassination challengesnyou'll notice that there's plenty of ways to kill the target on any map.

Take him to the underground tunnels

Yes for every kill except the one in Hokkaido. You will have to do at least one opportunity if you want to kill him silently, although I'm sure you can skip some parts of them.

>when you bank coin shots off walls and through doors to get the right guard to go to the perfect spot

Sounds good, now that I finished the game I'm going to try and do all the contracts again on professional, I just want to avoid abusing opportunities because I felt like they waltzed me through most of the missions even with the hints on minimal.

What does pro difficulty actually change?

I'm not the guy you're responding to, but killing guards is a no-no in my opinion, even incapacitating them feels like cheating.

The real thrill comes from pure, well executed hits. Timing guards, learning patterns, sneaking past them, doing the job, and getting out before high alert.

Grinding and early acce- uh, episodic release

I agree with this. Blood Money was great because it didn't hold your hand, but offered clever ways to hit your target that you could stumble onto. HITMAN feels like they mixed casual shit from Absolution into Blood Money, and not in the best way.

Professional difficulty is another challenge all on its own.
AI can hear footsteps and react quickly, especially when not crouched
AI see more, enforcers notice you much more quickly (I especially like this one for realism; it makes you more or less want to avoid people wearing the same costume as you)
AI search much more thoroughly and will almost always find bodies that you don't stow given enough time, sometimes even without causing a panic I think
AI as a whole react much more heavily. In Paris I choked out a guard on the second floor, another guard saw me, and within seconds the entire back half of the second floor was after me. They went to all floors (even the basement) and alerted others and they looked for me for much longer.
More security cameras
If a security camera spots you in a location you're not supposed to be, guards will be dispatched
Almost all items become suspicious when held (crowbars, wrenches, detonators, syringes). Even weapons that don't go with the disguise you're wearing are suspicious. Much more is found in a frisk.
Item locations are changed and NPC locations/orientations are changed to make some of the more "free" disguises much harder to get

that's what comes to mind but i'm probably missing more

>clever ways to hit your target that you could stumble onto

This. HITMAN ruined that aspect, it's pretty much a set of choices/objectives you can activate to tell you how to win.

It saves after you kill the target.

this. Finishing a mission SA taking out just a couple if any necessary guards feels much better than filling every closet in the mansion/embassy/resort

Always choke, not kill.
But I get that, it's how I prefer to play it too. But then I started to look for other ways to kill the target, ones that are not listed as a challenge at all. And sadly, they very rarely allow you to be alone in the room with the target (and a fiber wire), you have to do some guard manipulation. One way to do it without actually taking them out is to drop a gun on the ground, that way they have carry it back to the designated storage room and leave the target for awhile.
I did something like this on Colorado with the girl that has two bodyguards along, suit only mind you.

Go in through the garage, breach the door in the back right corner, walk up the first set of stairs and wait for the cop and soldier to finish talking, go up the next set of stairs they're stood at the bottom of, go left in to the cleaning cupboard room, turn the vaccuum on, knock the guard out and stuff him in the box, walk to the end of the balcony where the other guard is, take cover on the LEFT side of the door and crouch, wait for him to come through, KO and dump in the same box. Now the whole balcony is totally clear and not a soul will go there besides the blond cunt himself. You don't even need to hide his body since the only 3 NPC's that go there are gone.

you can literally disable it to prevent it from spoonfeeding you. The missions are all still very doable, just much more rewarding because you get to figure shit out for yourself

Yeah, I am never fucking playing on professional difficulty.

Can you disable the ability to see through time and space to locate your target and supervisory NPCs/Guards?

>Not choking out every npc overwatching the operation room and spooking Eric Foders to death by walking up to him
I have yet to try this

You can disable anything and everything. I really wish Opportunities were disabled by default straight after the ICA facility.

What are some recommended unlocks to get from challenges and whatnot? I got the sniper with an enhanced scope from a Marrakesh escalation and it's been pretty useful. Any other challenges/escalations I should do to gear up for professional?

Remove your CTRL key :^)

All of them

Does every escalation have an equipment reward?

But unfortunately they built the game with that as a factor. They took out the keyhole peeping right? It's basically necessary to use your superhuman power and it's fucking stupid.

the best part is you can't savescum your way through it

I agree, but I don't think it's that huge of a deal considering it is doable on most missions without too much weird shit. I do miss being able to just tail the target and wait for my own opportunities, but honestly the challenges outline a good amount of ways to kill targets, and just that number alone is at least on par with the other games.

Honestly I think a big part of it is the HUD. Since the second I've started playing after finishing the gay tutorial I've had the hud entirely disabled (admittedly I occasionally turned on instinct on Colorado after getting frustrated trying to find everyone). In that state, the gameplay is more or less identical to blood money. You don't get those gay opportunity markers or any shit like that, you listen to NPCs' conversations, draw conclusions, and look around for ways to use the info.

I'm 20/20 in Paris and Sapienza and there are still things I haven't discovered how to use/get (weed, psychiatrist, the solar system thing, becoming the model, etc) I don't even wanna think about the other maps

Ah i totally agree with the keyhole peeping, but functionally just hugging a wall and opening the door is more or less the same thing (albeit much less cool). You can go through the game without instinct fine

Not really, you can always open the door and use your 3rd person camera to peer around the corners. It's not as clean as using the keyhole but I never really felt like I was gimped playing with instinct off.

Nah, you're just making up excuses because you suck and want to pretend to be super hardcore for not using the tools given to you.

Yeah, i know what you mean. It sucks. I guess they had to casualize it in some ways for it to even sell at all.

Ay, does anyone know if theres a list of all the unlockable items and weapons and how to get them somewhere?
Which escalations reward you with cool shit? Like "A New Bat"

>Why doesn't Sup Forums talk about TM

there have been plenty of threads and the general consensus is that people like the new game and it's rated as the best in series while blood money has taken #2

No I just want muh traditional Hitman experience that was perfected with Blood Money and then ditched

>Almost all items become suspicious when held
that's pretty nice. I always thought it was retarded that you could wander through a crowded retaurant holding a fucking pipe wrench and no one would care. If I saw someone in a fucking tshirt stalking through a shop wih a fuckoff big wrench you can bet I'd think he's on his way to brain some cunt with it.

The pistol and katana from Hokkaido are really fun to play around with. Might be a little impractical though. The remote explosive from Paris is really really useful

I like your post user, frankly I thought impersonating the model was the only way to get to the female target in paris, that's how I've done her every time. The fact that someone else hasn't used that opportunity at all makes me feel a bit better about the whole system. I also played with hints off.

Are you saying you actually used keyholes in BM instead of opening the door and looking in from behind a corner? I find that hard to believe.

>tfw you try to subdue a guard but he does a 180 and enters that melee qte

nigga just climb the building

I mixed it up IIRC, keyhole was good for monitoring an occupied room or surveying a new one, but yeah if you can pop the door open without being noticed it's useful and is still more immersive than magic powers, I'm sure 47 will be revealed as a cyborg or have bio-implants or something gay in the near future

If I save, complete a challenge and then reload and finish the mission will I still get experience for that challenge?

How is opening the door not good for monitoring an occupied room or surveying a new one? Especially in the new game where you don't get spotted immediately?

Yeah. I really like that it enforces the correct weapons on the correct disguises, felt kinda weird when nobody cared that I was walking around with a giant silenced pistol or a fucking sniper rifle just because I was wearing a tank top and looked like one of those guards from that mansion. I did it anyways with the pistol though because it looks fuckin sick when 47's holding it behind his back walking up to people

imo Blood Money's still better. The levels are better generally and there's a lot more of them. And for whatever reason even with the HUD off it still feels less hand-holdy

I'd be fine with never playing through blood money's tutorial again though, that shit kills me

He's already a genetically modified clone what more do you want

I haven't played Blood Money in a while, but doesn't opening the door with the target/guards inside get their attention if it's a restricted area?

i like it, but i don't like how unlocks are tied to limited time events. i also wish they would bring back weapon customization. just leave the pink skin shit at the door if they decide to do that

yeah, i've done that more times than i care to admit. In fact the first time I completed Hokkaido i was mastery 10 and got Ninja Assassin

....I know and I'm not happy about that.

I much preferred when they hadn't tried to give his backstory. I don't remember any of that shit in Hitman 1 or 2.

It started with Contracts right?

I liked when it was semi-grounded in reality, where you were just hitting bad guys with weird quirks through a company, no government conspiracies and such

Didn't they patch out the time limited things? I could've sworn I heard about them making them available 24/7.

>tfw i had access to the first alpha
>there was a suitcase+sniper in it
>game is released, no suitcase+sniper in game
>not even ingame now, 2 years after release

I think so, yeah.

This is my biggest gripe with the game. On professional trying to get SA it's a fucking killer

oh man i haven't been following it. i hope that's true

nope
elusive targets are still a thing
and its great

Literally the whole story of the first game is about him being a clone.

It's a third person game, you can see behind corners without exposing yourself.

Thank fuck, I'm going to bust out level 20 on all missions but it's going to save a bunch of time if I can do it that way.

TIL there was a story in 1

this is a bummer yeah. I won't make excuses for it but trying to sneak a rifle to some place where you can use can be pretty fun.

>every map (except arguably Marrakesh) is fucking great.
Fucking THIS
I was literally my GOTY until I got to this dogshit level.

>tfw marrakesh if my favourite map

I would actually much prefer him being a regular guy as well, but both Hitman 1 & 2 are about him being a clone. If the first game hadn't established that as a fact I doubt they would have ever made it a part of his character. At this point I consider clone 47 to be a retconned part of the lore considering it hasn't been mentioned for nearly 3 games.

The game might not be perfect, but they still did a damn fine job and I can't deny how much fun I've had with it. Of course they don't want to give the target away to you freely, it would be a bit easy if all you needed to get to the target was just a high-ranking disguise.
What's important is that they balance out all the scripted kills with some dynamic player interactions, and I think they succeeded.

I'm still bothered that you can't hotkey the map in any way though. In blood money it pops up straight away with press of a button, in TM you have to use F1 and then go into a sub-menu, it's a small time waster that made me not want to disable the mini-map

Who knew they could make a fucking embassy feel so soulless. And the wasted potential in the city; jumping around on the rooftops would have been so fucking fun

I'm still gonna 20/20 it and i'm sure i'll find really cool stuff like I have with every other level but it definitely feels like a disappointment

I can't check myself now.
What elusive target is active? The prince?

Not even true. There are several ways to kill Soders silently without using opportunities. It's just a little trickier.

Carol Anne!