How the fuck do i progress in this game? i got 10 hours in and i feel like im at a brick wall...

how the fuck do i progress in this game? i got 10 hours in and i feel like im at a brick wall. best shit i got is platinum armor and the enemies are pretty damn hard when i venture too far down. i thought i'd find something to use mana or get a spell by now.

am i doing something wrong or do i have autism? thanks.

>get the best possible bow you can (gold bow is fine)
>stock up on fire arrows
>make ironskin potions
>kill the eyeball boss
>make better weapons and pickaxe from the ore the boss drops

Take a lens, talk to the Guide, and see what you can craft with them. Pay attention to the required crafting station. You're going to want to fight a boss to progress.

Am I an idiot for digging straight down for a fast access to hell or is there a faster wat to reach it?

you're talking about the chutlu eyeball? i got the fucker down to quarter hp and then he ran off. haven't seen it since. i killed a nymph if that counts as a boss? otherwise i haven't found any other bosses.

Oh and also it's a good idea to make a boss arena where you summon the bosses and fight them. That way random mobs don't come and bother your fighting and you can dodge easier when you put wood platform everywhere
no, that's the way to do it
yes, the eyeball boss. You can only summon him at night and he leaves at dawn so you need to kill him fast

he runs off when it turns to day time, this happens with most bosses, kill them during the night. Nymph is just a rare enemy. You can craft an item to summon the eye with 6 lenses at a demon altar( the things in the underground corruption/crimson)
It would probably good to play with a wiki open

Is this a genuine post? If so I can give advice but I ain't wasting my time on b8

i almost always have the wiki up, but it feels like i'm getting blasted with so many recipes and crafting items i get lost. i'll get some lenses together and fight the boss again i suppose.

Spells are not really a thing in the early game unless you venture in the Dungeon, which requires you to kill Skeletron beforehand unless your world somehow generates one of those water bolt spells in the early layers where Dungeon Guardians won't spawn, Skeletron itself can also drop a very powerful early game spell though, which can make mince meat of most other bosses, especially the Eater of Worlds.
I would recommend you to generate a world with Corruption instead of Crimson, because the Eater of Worlds is a lot easier to deal with than stuff like the Brain of Chtulhu, Chtulhu's Eyeball also despawn at dawn so it's not a good idea to fight it unless you can kill it very fast.

Generally the progression is:
>Gather enough ore to forge Platinum stuff
>Kill one of the bosses to get stuff like Demonite to forge Demonite stuff
>Wait until a Meteorite hits
>Forge Meteorite equipment
>Go to the Underworld
>Summon Wall of Flesh and beat it to enter Hardmode
>Oh fuck evil biomes spread even faster now
>Destroy altars to spawn better ores
>Forge Titanium/Orichalcum stuff to fight one of the mechanical bosses
>Defeat Plantera to slow down Evil Biomes or fuck off to another world
>Clear endgame stuff/Explore/build

Well there's more stuff to do after plantera right now. But pretty much this.

I hope you get the help you need and get to enjoy the game, but what in the hell have you been doing for 10 hours if you still haven't beaten the first boss?

Craft the apache helicopter right away and the game becomes piss easy.

THERE ARE NO APACHES

>i almost always have the wiki up

I think this is a really bad idea. The game isn't that obtuse, you only need a wiki if you're going to get most items and shit. You can progress through the entire game blind by talking to the guide only. Use to wiki for subsequent playthroughs only.

What I dislike about Terraria is that the fun stuff that is the early game at one point just turns into digging deeper into the power creep of new recoloured ores to make new recoloured overpowered weapons to beat the next damage sponge boss with like it's some kind of WoW expansion, when combat really isn't the strong point of the game.
At one point you just don't bother anymore, goof around some more with your superspeed horse or your ability to fly basically indefinately (when earlier something as basic as a grappling hook felt overpowered), and then you turn it off and never turn it on again. The gameplay that is fun is lost along the way.

>when combat really isn't the strong point of the game.

That's fucking bullshit. The bosses are really fun to play against and they only become sponges if you're undergeared. You do have a point that a lot of armor/weapons are useless though.

No, I think the gameplay itself isn't really made for combat. The characters are too floaty and there isn't really any interesting movement aside from jumping, air-jumping and hovering (which is slow jumping), so you basically just move around the boss holding down the shoot button. It's very clear that Terraria development started off as a cute Clonk/2D Minecraft clone and then the devs ran out of ways to make the digging interesting, so they just came up with crazier and crazier bosses and ways to summon them. Mechanically, you do the same shit in end game you do in mid game, just with more numbers attached.

Yep, that's my main gripe against the game.
Now if the combat was fun it would be different, but combat is horrible and really bothersome, especially when you want to do something like a Floating Island home and have to first create a shield to repel harpies wailing on you and then work on your stuff, and on hard mode there are those annoying ass Wyverns too.

A pity since I enjoy everything else and am sinking a lot of hours just because I like exploring and crafting stuff, but the combat is really horrible and detracts from the other parts of the game.

>Mechanically, you do the same shit in end game you do in mid game

Nah mate. Some spells in the late game work very differently and you can get different movement options through accessories which allow you to do some different things. Hell, there is even that staff you can teleport to in the late game. Granted the game could have used a dodge button or something like that but you can also smash into something with the Cthulhu shield to parry it. What makes the game fun for me is that I constantly change equipment which changes the way I play the game as I go. You don't need to do that to beat it but hey.

Don't get me wrong, there are far better games when it comes to combat out there for 2D games, but I think it's alright. It's miles ahead of Minecraft.

Fair enough. I just don't I'll bother digging deeper into the gameplay than I already have after I beat like a dozen of bosses. If it's your thing, it's your thing.

Cheers mate. If you are bored with it try changing your weapons and accessories to something else, you might find a style you find more fun. But yeah, it might be better to just play a superior 2D get combat game like Dead Cells or Rabi Ribi.

Thanks but don't tell me what to do, alright? Cunt