I haven't played any Souls-like game. The main reason is the boss fights, it tries to distort my world view. You see...

I haven't played any Souls-like game. The main reason is the boss fights, it tries to distort my world view. You see, if you're a slow human trying to melee a giant beast, the battle should look like this:

youtube.com/watch?v=Ip05AlQFYx4

Or maybe there's something I that I missed. Care to enlighten me Sup Forums?

Other urls found in this thread:

en.wikipedia.org/wiki/Square–cube_law#Biomechanics
youtube.com/watch?v=7dUq6HVMF4Q
twitter.com/NSFWRedditGif

the boss fights are far more difficult than normal enemies, your character is clearly of inhuman strength and capabilities because you're not human to begin with and the boss fights are actually fun

You're a faggot and entertainment isn't meant to depict real life.
If it did, you wouldn't want to fucking use it.
Kill yourself.

>video games should be realistic
I hope you don't play literally any genre of game other than simulation

That's a big rato and a small cat. I'm surprised the cat can even kill that rat that big with its small kitty teeth.

Video games aren't meant to be realistic retard. Unless were talking about a floating volcano then yeah they are

You people don't understand. Big predators will always pin down their prey, then proceed to kills it.

>B-but the giant bosses are not animals, their magical creatures!

Okay. So, maybe they don't fight like animals like the pic in my OP. Let's say they fight like humans... I fought a rat before in a closed room. I always try to pin down the rat with my mop weapon. Or bash it with the mop. The rat always runs underneath me (maybe they're evolved to do that), like the MC in the OP; but I always move away whenever the rat is out of my sight, unlike the bosses in souls-like who just stands there for a few seconds. This is why I don't play souls-like games, it's too far fetched.

>Metroid is shit
When Samus curls into a ball she loses mass, that's physically impossible

>Mario is shit
He doesn't bend his knees before he jumps making it impossible for him to jump, let alone jump as high as he does

>Pokemon is shit
Monsters don't exist

>Final Fantasy is shit
Monsters don't exist

>Elder Scrolls is shit
Monsters don't exist

I know the word autism is overused, but

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>VIDEOGAMES AREN'T REALISTIC

you might have autism buddy

So instead of fighting a boss by learning how to avoid attacks and counterattack and read their patterns you want them to grab you and slowly suffocate you while you helplessly struggle for like 5 hours? Why don't you just go to south america and pick a fight with an anaconda?

You're an autist, and that's not okay, go see your doctor and take your pills

Is there any souls-like-like game where the bosses always see you, or always scrambles to see you?

Then it would be too difficult for the player to hit the boss, and that wouldn't be fair for people who didn't invest in ranged weapons, or the slower weapons that would be able to actually hurt an enemy much larger than themselves. For a piece of entertainment, it's not about what is most effective, it's about what's most entertaining. Why do you think boxing is dying in popularity? Why do you think WWE has any fans at all? Why punch someone in wrestling? It's entertaining ENTIRELY BECAUSE it's an unnecessary action that isn't how you would actually wrestle someone, meanwhile boxing is love taps that are done entirely for the point of winning and are completely uninteresting to watch because there's no interesting actions being performed.

Real fights aren't dramatic. Real fights aren't balanced. They don't go either way. They snowball or turn around instantly and are over in a fucking moment. They're not as fun to watch as a fight that's designed to take longer, a fight that's meant to be imperfect, because one person is basically robbed of any ability to do anything and that's game. That's not fun. That's bad entertainment, and even worse game design.

you're just like neil degrasse tyson trying to point out that things that happen in movies are unrealistic
just shut the fuck up

I counter your autism with my own
en.wikipedia.org/wiki/Square–cube_law#Biomechanics
Giant creatures moving slower IS realistic, especially when they're upscaled versions of normal creatures. Vordt is a human turned into a wretched beast, wearing massive armor, he is heavily burdened and cumbersone. No problems here. Sif is an upscaled normal dog, so anatomically his body would be less efficient and slower compared to a normal sized dog.
Fights between big and small things are not always so simple. A cat fighting a rat is much different than say a cat fighting a large scorpion, and a human equipped with a giant sword is far more dangerous to a giant monster than an equal sized rat. You would not yourself fight a rat the same way you would fight a porcupine or a wasp.

>What is Grand Theft Auto
>What is "better graphics"
>What is realism
this fucking idiot lol

It's the boss seeing you. That's the main issue here. If they don't see you, or have no idea where you are; they should be spinning/running around until they do.

Being slow is fine. I agree with the square cube law. I mean, we know that bears are slow, compared to smaller animals.

You're overthinking it, faggot. Just play the god damned game and enjoy it.

God damn that's fucking hardcore

>What is Grand Theft Auto
>What is "better graphics"
>What is realism
All 3 are shit, for one

I agree i like more human sized bosses

>this post
LOL

ur gay lol

you're biased, many bosses counter people going under them

No, the main reason is your autism.

youtube.com/watch?v=7dUq6HVMF4Q
The Dark Souls of animal encounters

> Samus loses mass

Have you heard about density?

D..do you think GTA is realistic?

>Light bonfire
>Suddenly my magic orange juice refills
>stand in poison, no open wounds
>Get poisoned
>Pull bone out of my pocket
>Claims to take me homeward, takes me to a bonfire
WHAT FUCKING GIVES FROMSOFT?!

>1:14
Yep. Okay.

Hey retard: scale matters. The fight between a housecat and a rat can't just be scaled up to the fight between a giant demon and a human because larger creatures move more slowly. A 5 million pound demon carrying a 10 thousand pound hammer might actually struggle to hit you as you run around its feet.

It's called fiction, user.
Look it up.

>what is one game in a sea of millions

Faggot

So if people don't care about how unrealistic monsters in Souls games are, why do people care about stuff like DS2's world design being unrealistic

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Why do I get the feeling felix is here making these.

What build?

Who is this felix? And how much does he pays you to mention his name in threads?

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I haven't played any Souls-like game. The main reason is the dark evil settings. Why do they have to make such a game in such a depressing setting. There is 3 entries to the genre and they all have this setting, what is their obsession!?

I played dark souls 1 for like 3 mins when it was free on XBL, i never even got to a boss before I quit

I have the gift of numbers.

>game is called Dark Souls
>setting is dark

Can't wait for even more Souls shitposting when the remaster comes out.

Read berserk which dark souls is heavily inspired by. It might help you visualise what a fight between a mere man and a huge demon/dragon/whatever would look like.

>game is called bloodbourne
>setting isn't in a vagne

The main difference is the unkindled/undead would have a weapon in their hand to stab the cat as opposed to just dangle there.

one one fucking cares that DS2 is unrealistic, they care that the level and enemy design is trash.

Its also impossible to compress a human, lol idiot xD

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