Why did the mech genre die out?

why did the mech genre die out?

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Because it's a niche and difficult to penetrate genre by its inception.

Giant Robots are by their very nature, a bad concept. It's taking the ineffective and absurd and glorifying it for no good reason. There is no situation in which an oversized mechanical man is more effective than a flying/dynamic wheeled mobile tank/artillery.

The best way I've heard someone put it is that people want giant robot games until they realize they have to control a giant robot.

>There is no situation in which an oversized mechanical man is more effective than a flying/dynamic wheeled mobile tank/artillery.

High-altitude, extremely mountainous terrain maybe. Something that's near the service ceiling of helicopters, is too rough for wheels and treads, and too precise for fixed-wing attack. Obviously it's stupid specific, pretty much only Nepal has these sorts of conditions. Even then they'd probably be quadrupeds since that's more stable, so the cool two-legged mech is pure fantasy.

The only problem with walking robots/mechs, is people's romanticized expectations of them.

Having heavy equipment on the end of a limb greatly increases the torque at the base of the supporting limb, so the notion of putting a giant gun in it's hand at the end of the arm is retarded cinema-think.
If you were to build a real mech, all the weapons would be torso shoulder or hip mounted.

The limbs would also be incredibly thin and lean, likely made of a resilient metal alloy that would have the proper ratio of tensile strength and stiffness that would give it bounce in its step, while supporting the weight. If anything you also want the limbs to be thinner so they present a greatly reduced target.

Pic related is a much more realistic portrayal of what a 4 legged mech would look like.

Imagine these but the size of a tarantula and ant tier swarms of the attacking you.

I want a dcs style gundam simulator

But they're not

This is getting released soon

low poly + mecha = kino aesthetic

They're too complicated for the current mouthbreathers in the gaming audience and good once that are more arcade based (the mechassault games, slave zero)? Well, they somehow never found their footing.

Same reason dinosaurs did. No one thinks they're that cool anymore.

This, even the few mech games that are on steam are babby's first robot pilot brainlet games. We'll never see a golden age of in depth mech simulators.

It's this and you'll hear people going 'BBBBBBUT THEY ARNE'T SUPPASE TER BE RALISTIC' but in the end, it's too ridiculous for people to enjoy or engage in by working on them.

It didnt, you can play the best current mech game right now

sure it is.

Too fucking slow. People who unironically like these games think it's fun to slowly turn around to slowly place a reticule on a robot I've been trying to slowly get onto it's backside only for him to notice and start to slowly turn around again.

At least the Nips had the right idea with shit like Armored Core and the usual myriad or Gundam games where they still feel like heavy machines but at least you can boost around to actually fight.

>jurassic world was a huge success
>the only game we got out of it was the lego game

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>It's taking the ineffective and absurd and glorifying it for no good reason.
and yet giant sword pauldroncore fantasy is as popular as ever

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megamekHQ is pretty nice if you don't mind putting in work in order to get an against the bot campaign working.

Guess people liked tanks more after all!

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Because balanced mech games suck.
The only good one was Mechwarrior 2 because it let you take out legs.

Except armored core past 3 was shit. It got casualised and turned into braindeaf high speed trash. Last raven was the final decent game.

3 and 4 allow you to do the same.

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>armored core is dead

>No Armored Core
>No Virtua On
>No Zone of the Enders
>Only mech game to come out of Japan in recent memory is a Gundam game.
Being a mechafag is suffering nowadays.

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I really think it boils down to level design, immersion and graphics. Due to the size of the player character these are inherently limited and drag down the rest of the game (and even the whole genre). There is a reason why most mech games have only 3 types of levels: open terrain, low-detail mega structure, abandoned city.

For example, you'll never see a semi-realistic forest map in an AC game because due to the speed and ability to fly, eventually the game would have to render a fuckton of game objects and everything would start to lag.

but fromsoft is working on a mech game

Ran out of mech only webms but i wont let the thread die

you would need to be a grade A autist to let something like realism hamper your enjoyment of controlling a walking weapons platform. if one is such a stickler for realism in their games I doubt there would be many games left for them to enjoy at all.

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Awww, diddums. I guess you are stuck with only the fifteen fucking AC games that already exist.

They stopped showing Gundam in the west, and the Gundam they show nowdays leans more towards feelings and emotions than fighting and war (Gundam was always antiwar but they have been trying to show less war lately).

When G Gundam left, mech genre did too.

the genre is functionally a slower clumsier dps

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what are you talking about there's a new Virtual on on the way and From software has insinuated that they are going back to Armored core. Titanfall is still around too.

Sounds like you're just either autistic or a fag.

If you don't want the thread to die, why not just reply to a post you find interesting? You might even start a discussion.

Would this do better today with VR?

>tfw SLAI will never come back
youtube.com/watch?v=C5eQXgZ626M

>slower, clumsier DPS
You mean FPS? But either way, I like that the TTK in mech games are generally much longer, makes it feel like less of a twitch game and more of a long play.

The single player in all of them can be finished a few sittings.

The multiplayer is dead for all of them you massive faggot.

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Dont tell me how to save a dying thread about a dying genre

but theres a new mechwarrior game coming along with battletech

This with a monitor strapped to your head? Probably not.

With these two points it'd be interesting to see a mech game set in some kind of "dungeon" or the like. Enclosed space, claustrophobic areas, but open areas too. so you can still have your jump jets and other shit, but you're duking it out in a harrowing catacomb of technology and rust.

>All those buttons and controls being obfuscated by VR
No

somehow I imagine user meant "full, huge cockpit sim recreated in VR" instead of having both the awesome controller and a headset.

>western mechs
You really might as well have tanks then.

listen, if you really want the mech genre to take off, give them Nirvash vs typeTHEND fights with hyperspeed combat and super anime robots + waifus.

>implying it got success for something other than "I KNOW WHAT THAT IS" "I KNOW WHO CHRIS PRATT IS"

I forgot that aerospace kept the old HUD. The boobs were much more readable.

>PGI
Nah.

In human talk. Make giant mechs be being in an anime at ultra speed but the feeling anyone can be in these machines and be like Goku.

I suggest the ability to get out of the suits, just to show how ridiculously powered they are too.

I'm looking a old game that you can control pilot, and you can jump out the mech and control other mech.

When am I gonna get my VR mech sim where I have to flip on all the little switches and push the little buttons and all that stuff.

Which MechWarrior games should I play if I want some good old singleplayer mech action?

What is that game

Game?

Not really. There's the same amount if not greater amount of retards on the other side of the fence in this fictitious medium and people with that mentality are in for a rude awakening if just giant steel men offends their creative processes. The only correct reason is really just , the mainstream just got bored of the idea.
This too. Better tech.

MW5 is nothing more than MWO with some AI enemies

This is dumb. Making them sanic fast reduces all feeling of being in a giant hunk of metal. They need to have weight, otherwise it defeats the purpose.

Must-play mech games:
Gundam Extreme VS Full Boost
Gundam Battle Universe
SD Gundam G Generation Overworld
Macross Triangle Frontier
Super Robot Wars Z2
Mechwarrior 2

What else? What's the best Armored Core?

bulk slash

never, brother
just get into flight sims and pretend you're a gundam on a flying board

What are the essential mecha games/series to get into? I've only played a bit of Armored Core 2 so far.

Legit, that's one of the most kino aesthetics I've ever seen. Please tell us the game.

Because nobody has managed to mainstream it yet.
And god knows why, it seems pretty easy to me.
You could just take the way World of Tanks works and change it to mechs.

Only the west give a shit of the weight and realism, people just want giant sized fastness with weapons, and not biological giant.

MWLL

>kino aesthetics

please stop rendering words meaningless

you wouldn't be interested if it didn't have the anime girl sperging out

Fuck those dog shit Godzilla comics, fuck off back to Sup Forums faggot.
Fucking IDW cocksucking cunt.

I guess that will have to do. I suppose I can make do with Zone of the Enders. Hoping that Japan will hurry up and pump out some good Gundam VR games.

The PSP has a lot of good shit. See Overworld is in English, the rest are easy enough to play.

>Only the west give a shit of the weight and realism
Is that why Japan, the biggest maker of mech games, makes them all have weight? Fuck off with your bullshit.

I wonder where you got that idea?

Thanks, filename's typo threw me off.

I didn't. A new armored core is coming out and it's the king of the genre.

Smashing the shit out of VTOLs in that game was good fun. Fast hovercraft with RAC/2s or RAC/5s and whenever you don't swat aircraft you lay DPS down on other mechs. head back into the garage after 10min and you've earned a clan heavy.

I'm still surprised no ones made a clip of a Leo sponging two shots from a tank then destroying the tank with machine gun fire from the gundam wing series.

Oh my god no one cares about realism you fucking goober. Mechs are cooler.

I had never heard of Armored Core.
My first mech game was MechWarrior.

Giant swords are by their veryu nature, a bad concept. It's taking the ineffective and absurd and glorifying it for no good reason. There is no situation in which and oversized slab of iron is more effective than a pistol/rifle.

Are you retarded?
We got a new BattleTech, MechWarrior, Armored Core - AND Gundam Versus was a hit. Don't get me wrong, it's close to dead, but there are still people out there that cherish it.
Now, if only we can get a ChromeHounds 2

>Gundam Versus was a hit
Wasn't the reception rather luke warm both here and in Japan?

>Giant swords are by their veryu nature, a bad concept.
That's where you're wrong, buddy.

>Astray shit

Please never respond to me again. Especially since the point I was making obviously flew over your head.

> racist or hurtful comments may result in kicks or bans

*dropped*

>was

Game still is fun user!

AC4 fucking killed Chromehounds, fuck you. I'm glad that shit is dead, it deserves its shallow grave.

On a related note
DUAL GEAR

It's a FrontMission clone that uses the Unreal 4 engine and it's been in the works for some time now. The dev recently made some updates.
I suggest looking into it as the demo shows alot of promise.

It's FrontMission with Val-Chronicles mixed in.

store steampowered com/app/443000/DUAL_GEAR/

Try AC. Part of the appeal of mech games is building your own mechs and AC does that way better than MW.

Even though it looks bad, I wish it had co-op in it.
Practically all these fucking isometric turnbased games now have vs mode for some awful reason.

You only get banned if youre being a proper cunt about it mate.

ARMORED CORE IS NOT DEAD
They are making a new one right now, this is confirmed.
Christ...

Giant air machines are by their very nature, a bad concept. It's taking the ineffective and absurd and glorifying it for no good reason. There is no situation in which and oversized slab of cloth and wood in the sky is more effective than a chariot or cavalry.