user, I'm giving you the Prince of Persia franchise and a 100 million dollars to make a new game in it.
What will you make?
user, I'm giving you the Prince of Persia franchise and a 100 million dollars to make a new game in it.
What will you make?
FPS parkour RPG. Think Mirror's Edge plus Dark Messiah of Might and Magic.
A 50 million dollar game.
Semi open world stealth game with rpg elements.
Think of it. That Arabian/ fantasy setting. throw in some horror elements in some levels. I'd jack my dick off with the disc hole.
Tough as nails sidescroller, ofc.
I'd tank it on purpose because making it good would just give Ubisoft money
Soulslike with platforming elements
Warrior Within remake.
The plot's different. The series is wiped clean. Warrior Within's now the only canon Prince of Persia game. Only the remake. Not even the original.
It's:
>Edgier.
>With better music. Nothing that'll age like shit.
>Plot's better structured. It's gotta make sense as the only Prince of Persia game.
>Better boss fights.
>Deeper combat system.
>State of the art visuals.
>Unreal gore. 4K intestines.
So fucking clever. Glad you contributed.
Worthless fuck.
>Persia
>Arabian setting
this rly grinds my gormeh sabzi
I abscond with the money because I couldn't muster a fuck to give about making a new Prince of Persia. Series had a good run, no reason to make a new game and fuck it up.
Open world parkour like AC. Only except for a huge empty city, it's a small town with big temples and catacombs, and you can go everywhere and climb anything. Also hundreds of unique npcs and dynamic dialogue options based on your notoriety
>Dishonored Arabia
I’d be down with it
I sorry all of the sand people's shit looks the same to me.
I'd make a third person Looking Glass Studios game about being a pauper-thief in a big city, something like an Aladdin prequel.
Think of it also as an Ass Creed game with old school Tomb Raider complexity, amped up to be fast, slick and deadly. But fun.
>muh sectarian conflict
No one cares, khomeni
A 2D fighting game with hand-drawn spritework and characters that have nothing to do with PoP and the game will essentially be one big Jojo's reference.
Whatever Ibn Salasalabinbin
I write a blank cheque to Eric Chahi and hope for the best.
t. burger
it's not even about religion
hiss
A modern remake, in third person, demanding and slick, set in 1979.
Remake of sot and ww, tt sucks so it only gets an hd remaster, all 3 with secret interactive sex scenes of kaileena, farah, and the emo bitch from ww, all of this after you get the platinum, which should be rather hard for today standars
I'd play that.
A modern day remake where the sands of time is found by the son of an abdicated african dictator who now travels the world to end the curse unleashed upon the world by the very sands he found.
The curse is that the world is now filled with puns and bad jokes.
first person shooter
Sands of time trilogy back to back with better models and animation, with some minor tweaks here and there
So this includes massively upgrading part 1's combat system.
this desu
A flash game. I'm pocketing the money. No refunds. Jackass.
I SEE A NIPPLE
MODS
A sequel to the 2008 game that ended on 2 cliffhangers, and just for fun Ill make the game hard as hell so that no one can complain about it being to easy.
A cyberpunk version. You play a slick Arab dude running around with a suitcase and getting chased by corporate security in a futuristic city becuause you were in the wrong place at the wrong time and got tangled up in things. It's a mix of Mirror's Edge and a Thief speedrun in a GTA-like map but way more dense and less focussed on vehicles. It also has less floaty controls. When you spend too much time going slow and dicking around in the same area/building to look for shit (((they)))'ll close in on you and you hear weird noise down the hallway and sounds of rooms getting breached to make you nervous and get you moving again. The game doesn't have music playing constantly and besides ambient sounds is uncomfortably quiet or patterned except when major shit goes down and the soundtrack kicks in. There's also something unsettling and weird about digital interfaces and machines and you get the constant feeling of being messed with or watched by someone.
An interconnected world like dark souls where each area is a different region of the orient at different time periods including Egypt, and India because why the fuck not.
>It's a mix of Mirror's Edge and a Thief speedrun
i just nutted.
more games need to be about running from people.
you know that remake game they did in the late 2000s?
yeah make it the polar opposite of that
>What will you make?
i go full randy pitchford and steal the money to make a sequel to silent hunter. it starts in the 40s with world war 2 where you can be the germans or americans and then advances all the way to the mid 80s where you can play red october the video game only this time instead of defecting your goal is actual independent missile launch. your home country has 'disavowed' you so you can actually start world war 3 and try to cripple the enemy nations defenses as best you can and set the stage for years of awesome naval combat.
Either like tSoT setting or WW. Art design can take care of that.
I make the game game the smoothest, thightes and cuhrayzeest time manipulation gameplay ever.
A Switch port of Warrior Within
Warrior Within prequel, parkour/platformer "open world" in an Arabia-style city. Are you a bad enough dude to escape the time dude that chases you?
Soytch players wouldn't be able to handle godsmack soundtrack