Which fighting game is best to start with? All my friends are playing this melty blood game so I was thinking of that

Which fighting game is best to start with? All my friends are playing this melty blood game so I was thinking of that.

Can I transfer skills to other fighters?

>All my friends are playing this melty blood game
If they actually play Melty Blood and are half decent, you should probably ask them. You can transfer some skills like hitconfirming and the general ideas behind pressure, but obviously game specific mechanics won't carry over.

They are playing it, but I have no idea how good they are.

Well Melty Blood is an oldfag game since it's never getting updated, so if they've been playing it for a while or even go to locals for it they're probably pretty decent and have enough experience to direct you. I only started playing fighting games like 5 years ago myself, I think I'm pretty decent but nothing special since I don't have RL friends to play with. If you're willing to put up with being stomped for a long time and only having your friends and maybe some equally skilled people in a Discord somewhere as your opponents while you learn the ropes, Melty Blood is fine.

Why does everyone seem to play Melty Blood

retarded anime posters
s.m.h

Most of my friends are online but hopefully they can help.

Would you suggest just picking one game, or also picking a more populated modern game? And if so which one, I always thought the characters in guilty gear/blazblue looked interesting.

Are there better non anime games UwU

It's basically free and old and still has a playerbase online since you can use the pirated version and not the Steam version that has bad netcode. Plus there's a lot of resources for learning it since it's been around for so long.
I kind of jumped between one or two games at first. I don't mind if games are half-dead or don't have 2000+ players so the population doesn't matter to me. I think Blazblue is kind of not fun in the current version (Central Fiction) but it's okay. Guilty Gear I have little experience with. Mostly when I play fighting games I play Under Night, which is getting an update next month. I guarantee it'll be dead two months later so if that looks interesting to you, pick it up ASAP.

If you actually have people willing to play Melty with you and help you learn that's a fantastic place to start. The game is simple enough that you can pick up beginner stuff pretty quickly and not feel like you've got literally 0 ability for dozens of hours but you'll still have to learn all the important fighting game stuff to get decent and beat people that know what they're doing. Check it out on youtube, find a character that you like the look of that hopefully isn't too complicated, read/watch some overviews of the game so you're not completely in the dark about system mechanics like shield and what the different bursts and shit do. Ask friends for matches and advice whenever you think they'll be willing to put up with it, nothing improves you faster than getting your ask kicked by someone and then them telling you why, but try and learn as much as possible on your own because that gets annoying pretty quick.

Guilty Gear is a very hard first fighting game, but doable. It'll slow down learning Melty Blood but you'll still improve execution and general "goodness" at pretty much any fighting game as long as you're trying. More commonly recommended options would be SF5, which gets a bad rap for a variety of valid reasons but is still solid for beginners to pick up basics, or Killer Instinct if you're more into flashy stuff. Uniel will be a good choice when it comes to the west on consoles too, probably.

Play Under Night, it's very easy to pick up and possible to start winning fights after a few weeks of practice. The skill ceiling is also still up there so there's always room to improve.

I heard guilty gear has a good tutorial.

It's mostly notable because until more recently, most fighting games didn't bother with tutorials. UNI[st] will also have one, and its character challenges have combos ripped straight from top players besides the two newest characters, so if you can manage those consistently you'll be at a good starting point. And don't sweat it too much if you can't. Of course if you can't open up people you'll never be able to use your really good combos, but at least you can focus your time on learning neutral and defense rather than worrying about combos immediately like people tend to.

i mean i think ggs mission mode is one of the greatest of all time for learning a fighting game. i havent played under night but its better than any other game ive played.

It's neat, but tutorials in fighting games are overrated. It walks you through the basics of how to move, use attacks and stuff in a novel way, and the combo trials are a decent introduction into higher execution stuff. Still, it isn't going to actually really help you at the game or teach you anything you couldn't learn from 20 minutes on youtube and in the training room.
The biggest problem with the game for a beginner is that it is going to be a long time before you are even basically competent and can actually manage to play the game for real. You're going to be in the "I'll get to have fun as soon as I can do this thing" stage a lot longer than something like Melty Blood or Under Night or KI and it can kill motivation.
Basically tutorials are maybe 5% of learning a fighting game, so while a good one is nice it doesn't actually mean much in the grand scheme of things. You're going to go through 90% of the same process regardless.

idk I watched some high level Seth and none of what they do seemed familiar to what I did in mission mode

Is under night on PC?
I might pirate one of them and try it out and buy what I like.

Which version of GG and under night should I try?

Melty Blood is probably fine. Just pirate it and let your friends walk you through it.

If you want something more recent, BB is much easier to do good at since it's all gimmicks and your character can probably carry you through a lot of matchups.
GG and UNI are more fundamental based and have more universal bullshit than character specific so if someone is good you will feel hopeless but they also both have very good tutorials and there are pretty much always beginner rooms up.

UNIEL is on PC but the latest version doesn't have a PC release slated yet and it probably won't come out for a while even if it is planned. For GG go with Rev 2.

Ok I'll download rev 2 and try it

Play lightning travolta or black tornado man.

>yfw no bisected girls

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