>any normal videogame
>dodge
>you don't get hit
>Bayonetta
>dodge
>time slows down
>your attacks do ten-hundred times more damage
>refills your magic meter
>wipes your bottom and kisses goodnight
Why is this allowed?
>any normal videogame
>dodge
>you don't get hit
>Bayonetta
>dodge
>time slows down
>your attacks do ten-hundred times more damage
>refills your magic meter
>wipes your bottom and kisses goodnight
Why is this allowed?
Because she's a woman.
But that's wrong, kiddo.
>ten-hundred
Because it's fun?
did you play the game? thats what umbra arts are. in the time it takes for you to realize you almost got her she can backflip into a pocket dimension of time [witch] and fuck ur shit up in the blink of an eye
I fucking love Killer is Dead. Its such a weird, but enjoyable game.
Because it was literally training wheels in the first game. Bayo 2 decided to fuck with the formula and keep it in the hardest difficulty because "muh trademark mechanic"
>game
>has ability to respond to enemy attacks
>timing it correctly gives you a window of opportunity to use some kind of powerful attack
omg wtf this is terrible, I can't think of a single popular game that does this!
Wow I bet you've seen a bunch of Joseph Anderson and Matthewmatosis videos!
Because nonstop infinite climax is the true difficulty and doesn't have witch time
The fuck are you talking about nigger?
It's how the game works. Bayonetta is designed around dodge-and-punish tactics, it's how the game is played.
kys
dude jojo references lmao
>not using the trinket that shits bombs or w/e when you dodge instead of baby zone witch time
Loved KiD, Bayonetta, and the pioneer for this sort of dodging, No More Heroes. (Darkstepping, nigga)
>he hasn't fought Gracious and Glorious yet.
Because it's a shitty ripoff of viewtiful joe
>blocks your path
Can you rip yourself off?
Bayonetta 2 gave me some feels I didn't expect a great story I cared aboutq