Which do you prefer Sup Forums?
Which do you prefer Sup Forums?
ATK all the way
>Basic bitch damage values
>not dynamic range damage values
lol
ATK obviously
STR
Forget OP's dumb question. This shit is important.
END, STAM, or GUTS?
DMG
DAM.
AAC
ATK
I've never seen ATT used ever so I can only assume it's used in Souls trash or something equally shitty.
ATK or STR. ATT or sword picture is retarded.
>speed, agility and dexterity are all separate stats
>intelligence, wisdom and spirit are all separate stats
DMG
No question. This is true power.
It is used in Souls games but it's used for attunement for magic, so I don't know where he's getting ATT from.
POW
>sword picture
It's a symbol
"HE"
VIT
ruin, might, force, power, vanquishing
These. "Attack" could mean anything. Power is where real men get their answers.
POW
ATK with the sword
Punchy stabby ouchie
ATK
END
DPS AVG (Single target)
DMG is the total damage output after all of your stats have been taken into account, attack should be based on your raw physical power.
ATK
END and STM are not the same thing
>ATCK
sword > ATK > ATT
I really don't care either way.
ATK obviously.
>Str
Core characteristic of the character. Fairly constant, does not improve greatly.
>Sword Icon
Base characteristic of equipment. Determines which core and secondary stat are factored into Attack calculations. Added flatly to Atk, and determines what % of STR is applied to Atk to determine Attack. Varies in shape by weapon type.
>Atk
Secondary characteristic of characters. Increases as a character gains levels, and is the stat modified by buff/debuff spells.
>Attack
The final value of ([Core Stat X Wpn modifier] X Secondary Stat X Skill modifier)
>Damage
The value of Attack, modified by additional Attack% sources, minus a characters Defense value (Separate formula), modified by additional Defense%
>Critical
The Damage modifier, multiplied by the appropriate critical damage modifier, if applicable.
>Final Damage
The amount of damage a target actually takes, modified only by other abilities that limit the amount of damage a player can take (Endures an attack with 1 hp, for example)
CON
I use BLAST for pure power
The Sword symbol, it's aesthetically superior and communicates its meaning much more efficiently
>not PWR
fucking shitters
Def
I prefer more of it
PWR is the stat you use to calculate energy beams and ki blasts
I prefer MT
atac
>not ATCK
fuck off OP
POW
AP
DMG or STR