How did they do it lads? How did they make the greatest game of all time/.
How did they do it lads? How did they make the greatest game of all time/
Odd, that's a weird image of Wario Land 3 you posted.
Pic unrelated.
What scene in persona 5 is that?
What's a PC non switch alternative?
Persona 5 isn't even the best overall Persona game let alone SMT
Get your head out of your ass
Cemu
the good news is the next zelda should be like botw but better
the bad news is western devs will try and replicate botw and bearded glasses wearing soy devs will fall on their asses trying to
For clarification, my head is NOT in my ass.
It's in Makoto's.
Your head is 100% up your own ass.
Makoto best girl though
Predictabo
>all time/.
whose time? not my time. it was so bad i traded in my switch and spent the money on weed instead
I'm really ready for the next Zelda to come out so Sup Forums can stop shitting on BotW and start shitting on the new one. Fuck, you're even defending Skyward Sword and Twilight Princess these days
I still can't believe people deny the Nintendo bonus when those terrible games exist. BoTW has some notable engine advancements that no other game did before even if the content itself is very lacking, but the others are straight up forgetable shit.
That's the opposite of the nintendo bonus.
That's the hipster bonus. Sup Forums was shitting on those games so hard that liking them became counter culture and thus Sup Forums started defending them again.
Same thing happened with Oblivion despite Skyrim being an objectively better game.
Huh? Why would you think he made that mistake?
BotW is 100% superior to every recent 3D Zelda if only for the lack of a 3 hour tutorial. It has problems, mostly the over-simplification of the enemies and dungeons, but that's due to the nature of the open-world. I know people like to shit on the shrines, but in my opinion, they're really just a more clear version of Heart Pieces. The Great Beasts function just fine as dungeons, though their rewards are somewhat lackluster and there's only 4 of them.
On a personal note, I'm annoyed that they made this giant, open world game and completely omitted the hookshot. I understand why it's missing for balance reasons, but tell me it wouldn't be fucking awesome.
>Due to the nature of the open world
Except that it has basically nothing to do with that. Real dungeons could have easily been included and there could have been more enemies and combat that isn't crap.
>The Great Beasts function just fine as dungeons
Divine Beasts are just short and simplistic navigational puzzles. They don't really do much of the same things as a dungeon.
They printed "Zelda" on the box.
Useless burnout addict.
they can do better, but It's pretty great what they did make.