def charMenu():
menu = '''
Remind me again, which are you again?
1 - Fighter: Medium Damage, Low Agility, High HP
2 - Ranger: Medium Damage, High Agility, Medium HP
3 - Mage: High Damage, Medium Agility, Low HP
4 - DEITY: Monstrous Everything (PICK ME)
'''
charChoice = input(menu)
while charChoice not in ["1","2","3","4"]:
charChoice = input(menu)
if charChoice == "1":
player = Character("Dovydas", 15, 10, 50)
print(player)
elif charChoice == "2":
player = Character("Garth", 15, 20, 40)
print(player)
elif charChoice == "3":
player = Character("Morrin", 20, 15, 30)
print(player)
elif charChoice == "4":
player = Character("Thor", 9999, 9999, 9999)
print(player)
else:
print("Invalid Choice, please try again.")
charChoice = input("Please choose a champion type: ")
def main():
#Spawning enemies and creating map
soldier1 = Enemy("Soldier", 7, 7, 30)
soldier2 = Enemy("Soldier", 7, 7, 30)
soldier3 = Enemy("Soldier", 7, 7, 30)
soldier4 = Enemy("Soldier", 7, 7, 30)
soldier5 = Enemy("Soldier", 7, 7, 30)
soldier6 = Enemy("Soldier", 7, 7, 30)
soldier7 = Enemy("Soldier", 7, 7, 30)
soldier8 = Enemy("Soldier", 7, 7, 30)
soldier9 = Enemy("Soldier", 7, 7, 30)
commander1 = Enemy("Commander", 17, 17, 45)
gameMap = Map()