/IG/ - Integrated General

Doesn't melt your motherboard edition.

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forums.guru3d.com/showthread.php?t=398858
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AMD APU master race.

Would be fucking amazing if they fixed overhead though, then every game should run fine on low or medium @1080p, which is incredible for something as cheap as an a8 7600 or 7650k.

Jewtel here
Was pleasantly surprised yesterday, Cities Skylines developer say they don't support Jewtel, but I tried it and it actually runs quite nice.

sick general op, we surely needed another general

yeah, the last one died so I made a new thread, aka giving a shit.

when a developer says they don't support intel, they're usually bullshitting.

No one will ever officially support intel integrated because its not for gaming.

I still laugh every time i see a tech support ticket containing varients of "why wont X work right on my HD intel graphics"

not officially, but most games work with intel HD.

Personally I don't expect any reasonably new game to work on Intel Graphics, I treat it always as a nice surprise.
Older games tend to run quite well, though, so if you bought a machine mostly for work and not "because dGPU is expensife af", you always got that going for you.
>tfw just finished going through Quake II again

I keep hearing about this overhead, what is it? Becuase last time I checked, drivers didn't have any specific effect on APUs. And I have three AMD APUs.

>mfw intel graphics can run arkham knight and overwatch at 30fps

iris masterrace reporting in

ayy, hd 3000 here.

>XPS 13
>i7 6560U
>8 GB RAM
>SSD
>Intel Iris Graphics

Will it handle League of Legends? Lowest spec, at least 35-40 fps.

yeah it'll run it fine. I have a shittier rig than you do and i can run it.

Thanks bruh

League will run on some pretty garbage hardware as long as you set it to low detail, you'll be fine.

this, I had a chromebook a while ago with ubuntu on it and it ran at 30 frames on low

AMD drivers will only utilise the first core.
Nvidia drivers don't.

That's one reason why AMD sees so much performance increase for dx12.

Problem is, too many games are dx11 and they'll dump most of the work on the first core, same one being used by drivers. Creating a bottleneck in weaker CPUs, and even some stronger ones in cpu intensive scenes and games like fallout 4.

Because APUs have weak CPUs, they'll benefit heavily from dx12, or the removal of driver overhead.

forums.guru3d.com/showthread.php?t=398858

That other user did a decent job of dumbing it down, but here's a better explanation.

My 5820k doesn't have a GPU, I couldnt use integrated graphics even if I wanted.

HD4000 right here. Selling my other laptop with A10-7300 at the moment because it somehow performs worse.

>missing his point this hard

Nice. I've seen a couple anons talking about running overwatch on the 4000, have you attempted it?

Do open source windows GPU drivers exist at all?

>not realizing that he's baiting

No, I don't have it. I think the most demanding thing I've tried is FIFA 16. I might give GTA4 a go.

ATI HD3200m igpu here.

Overheating piece of shit, but it gets the job done (:

Oh, okay. I have a 3000 and I've noticed it basically runs everything a 4000 runs, so I thought I'd ask.

except the HD4000 runs them better(when coupled with dual channel RAM)

Yeah, I know that. Frankly, anything above 25 frames is fine to me though, I'm not picky. I spent a year with a chromebook, so I've learned to really appreciate anything running kek.

I should check what RAM I have in the Thinkpad. I need to upgrade anyway because it's only 4GB.

So basically at some point I should see a massive increase in my APU's performance? Like 50% or something? That would be nice.

In dx12, yeah.

You'll see up to 7x as much draw calls, but AMDs slides are always a little optimistic

So games that the APU is too weak to even support. Thanks, AMD.

Pretty much why I wish they'd fix the overhead.

APUs could work great for recent dx11 games like gta v if they'd just cuz the driver overhead.

From what I've read it's a major hardware and driver hurdle and needs to be tweaked for each game individually, which is why NVidia did it, they have the resources and money. AMD doesn't and are just looking to skip ahead to DX12.

>run integrated intel graphics on cheapass mobo
>try playing space engineers
>crashes after 30 minutes with display driver crash

Space engineers crashes constantly on my brother's 750 ti. When we're playing and he suddenly disconnects, it's because his shit crashed. It's only stable on cards with >2GB vram.