What is the framerate of the real world?

What is the framerate of the real world?

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en.m.wikipedia.org/wiki/Frame_rate
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doesn't matter, you can't see over 24fps anyway

23.976

24 fps

The smallest measure amount of time is a planck second, so however many of those there are in a second is the correct framerate

google plank length

and then don't bother googling about any interpretations of its significance because no one else does

bout tree fiddy

Around 14-18

the frametime should be one plack time. someone calculate that to fps.

en.m.wikipedia.org/wiki/Frame_rate


10-12

over 9000

plank second is not actually the shortest meaningful measurement of time.

No such thing, different creatures perceive light differently, but we do commonly have varying sensitivity to persistence of light at varying luminance levels.
In other words, if we see a black line moving across a white room, we are less sensitive to its motion compared to if it were a white line moving across a dark room.
Persistence of light in our visual system makes it difficult to judge what the effective refresh rate is, as our brain only updates the image it sees when it deems necessary.
You could say we have anywhere from 10 to 300 fps or more of motion tracking depending on the circumstances, even within the same glance.

>planck second
Literally retarded

that's just perception. he asks for the world itself

Learn discrete vs continuous

60
duh

Time *is* perception, it's nothing more than a useful tool for measuring many aspects of our universe, but there are no absolute ties between time and how the world works on a fundamental level. It's a level of accuracy that I think is beyond even more scientists, aside from those specifically studying quantum-related matter.

It actually depends on the temperature and energy around you. for example, if it's 0K and you hang out with low energy cucks it's 0 FPS.

Speed of light is the speed of causality, so whatever time it takes for one quark string to move it's own distance while traveling at the speed of light ( Measured by a passive observer, not the quark itself ) is the universal maximum frame-rate.

I don't feel like doing the math, but it's probably close to 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000^44 FPS.

>it's 0 FPS
But light is still moving through spacetime at or around the speed of light.

speaking about the "refresh rate" of the human eye, .fighter pilots have demonstrated the ability to perceive images that flash for less than 1/250th of a second so take from that what you will

either ∞ or undefined or 0

>0

The real world is not your shitty playstation.

3.50

144 hz

Do we see in 4k, 2k, 1080p, 720p or just straight out shit resolution?

Information doesn't travel faster than light speed in observable universe.

Light is high energy t.b.h.f.a.m.

Once the first hourglass or sundial or waterclock was invented (or, hell, once the first day cycle was observed), time stopped referring to a subjective experience and started referring to an attribute of the external world. Saying "time is perception" is not at all consistent with how we use the word "time." 9:00 AM Tomorrow is going to happen for everyone synchronously no matter how disjoint their perceptions of time are.

>You could say we have anywhere from 10 to 300 fps or more of motion tracking depending on the circumstances, even within the same glance.

It really depends upon the person. Elderly people have some rather poor ability to detect high frame rates, while fighter pilots... they can detect more than 100 fps.

Your eyes see in 30fps so I'd say that is the irl frame rate

>You will never be this stupid

Planck time can be considered the smallest practical unit of time because nothing significant can happen in a smaller amount of time.

This means nature can be sampled at 1/Planck time fps but doesn't necessarily means it's its native refresh rate.

iirc eyes actually have really shit resolution and the brain has to sort that shit out which is why there is actually a slight lag to what you see and what's happening

About 126 million photons in whatever time it takes for the brain to process images

>Not noticing obvious ironic shitposting

No user, the stupid is you.

So you're saying nature can be sampled at any rate even quicker than planck seconds therefore the actual refresh rate is infinite.

Around 10^14 photons of visible light hit one retina per second.
Approximating your vision as a 4k screen (it's not)
and treating each photon as an LED emitting one photon, you get 10^14 photons/second / 8.3^6 pixels * photons/pixel = ~10^8 Hz

I attached my debugger to the universe and the FPS is reported to be 60, meaning anything higher is just pure snake oil.

Omg people on G are so stupid they think what they """see""" is actually real and not just what the mind wants to believe it's seeing

Any time sample smaller is just tv style refresh rate where they just take the same frame and double it

Well, we can't say with absolute certainty that 12pm refers to midday, because we can't be sure the sun is exactly perpendicular to your position when it is that time. It's only "good enough" for us to get our general bearings, but it does require a lot of compensation to stay accurate.
Our systems are based on general observed cycles, and not rooted in some absolute system that could provide an accurate clock regardless of where you are in the universe.
For instance, because satellites are less affected by earth's gravity, there is actually a time dilation between the time on the satellite and on ground, requiring compensation for mobile devices to update their clocks accurately. It's never going to be "exactly" 9:00 AM for the astronauts on the ISS.

there is no frame rate, it's gradual as a crt tv
if you're asking the degree to which we can tell frame rate, that's probably around 200 fps

kys

But How Can Time Be Real If Our Eyes Aren't Real

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kek

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