/vrg/ - Virtual Reality General

We are starting a hub for anons interesting in VR. All text is a WIP.

>What is VR? Why should I care?
Virtual reality seeks to fool your perceptual systems into believing that you're in a different world. It's been a sci-fi meme for decades that once was even attempted and failed, but consumer technology has advanced to the point where it's now possible.

>A not very serious compilation of trailers demonstrating current VR
vimeo.com/222520924

>But VR is a dumb gimmick and-
This thread isn't for you. Go shitpost somewhere else. If you're genuinely curious about VR, keep reading to learn more, and post if you have questions.

>I'm not sure I believe the hype.
The only way to truly understand VR is to experience it. If you're skeptical, try a live demo and make up your own mind. Or keep reading for a comprehensive intro.

>Where can I try it?
pastebin.com/FfRKyyFN

>Essential intro to VR
>Should be a REQUIRED reading, even if you know about VR
pastebin.com/1PqZfhAW

>I have X concern about VR
Read our Q&A (only after you've read the previous paste).
pastebin.com/5KSPmM7c
---

>Hardware purchasing guide with deals/discounts
pastebin.com/CQXY0hvq

>User guides, requirements, setup, and resources
pastebin.com/3D60jpFb

>Recommended games and applications (includes NSFW)
pastebin.com/KgBr4kCh

>News and developments
-Echo Arena beta is open July 6th to 10th, download it free now on the Oculus store, it's good shit
-Oculus Rift w/ Touch is on sale and costs $450 (down from $800 at launch)
-Alien: Isolation is getting worked on to support VR by a modder on Reddit who also works on HL2 VR
-Knuckles dev kits in developers' hands being shown off

Other urls found in this thread:

youtube.com/watch?v=7ZymFMmpOa0
fakespot.com/product/victony-3d-vr-headset-magnet-control-button-3d-vr-virtual-reality-glasses-movie-game-for-ios-android-microsoft-pc-phones-series-within-4-5-6-0inches-with-bluetooth-gamepad-remote-self-timer-v-zb
sexlikereal.com/app
twitter.com/SFWRedditImages

>Reminder:
Redirect shitposters to the OP. If they do not read it, have not read it, or don't take into account information from it, tell them to, or don't even bother. Shitposting is not what we're here for.

>To-do:
PSVR guide and more PSVR info.
More tips and resources for the headset guides.
Better/more info for everything.

bumping

pharmaceuticals, hard as nails to the cuticles, where'd you find that monster? she beautiful.

Anyone gearing up to play Echo Arena? The open beta last time was really fun.

Bump.

More bumps.

I'm about to buy a Rift soon.

I'm not even interested in the gimmicky aspects, like motion controls, I just want a 3D headset for the immersion.

The controllers aren't a gimmick and are vital to immersion in most games (driving and flying games being an exception where you'd use a dedicated controller).

OP here. If you're getting Touch anyway though, I recommend you read basically everything in the Rift user guide I've written.

Also since it seems you think motion controls are a gimmick, I suggest you consume the intro paste when you get the time. Should take no more than an hour including watching the videos there.

From the Q&A:

>Motion controllers suck though, why would I want them?
Motion controllers were never good because they firstly were not good enough on a technological level but more importantly they weren't used well with the applications companies tried using them for (games on flat screens). Now because we have VR, we need a better way to control things, because the keyboard and mouse is not very suitable for instance. If you're playing a VR FPS without motion controllers, what you would perceive is a gun stuck to your face with artificial hands coming out of your body. The only thing that does is break immersion. If you want to actually feel like you are the hero himself slaying monsters, you can use motion controllers and you will actually feel like you're holding a sword, albeit an almost weightless sword, because you have something in your hand that you're gripping, and the motion tracking is good enough that you see the sword right there in the place of the controller almost like someone replaced it with a hologram (previous motion controllers did not have good enough tracking to make this possible, so with those, you might see the holographic sword stutter and drift all over the place, not in your hand). Now developers still have to find ways to make it fun, but they're already coming up with good interactive design that's a lot better than what was done with motion controllers on flat TV gaming.

They are still gimmicky.
Most games don't support them and most games won't for at least a decade.

I'm talking actual AAA games here.

As I said, I'm not getting it for the VR holodeck experience.

So you don't actually want to play VR games (most of which support the motion controllers and most of the games worth playing require them), you just want a 3D HMD. I'd say just get a 3D monitor unless you really must have it on your face (privacy or space issues I guess). You'll get a much better resolution that way.

If you just want to play regular games but in 3D, the Rift isn't actually very good for that. I can say that you will also find the "holodeck" experience of VR to be a much more worthwhile use. Again please read and watch the stuff in the intro if you get the chance.

By the way, thanks for the post. I'm going to produce a detailed answer to this and put it in the Q&A.

Actually this highlights an interesting problem. I'm going to instead put a list of high value software from AAA games to other use cases right in the intro paste, though it'll take some time to compile.

VIRTUIX OMNI AVAILABLE FOR PURCHASE FUCKING WHEN???

>slidey slidey "walking"

Not hyped for that to be honest. I'd rather just stick with stick locomotion.

Should I get cheap VR glasses for Android on eBay?

The intro paste should contain all the info you need to judge for yourself what the answer to that question is.

The most likely answer: no.

Bump bump.

If anyone from Prague wants to try VR, let me know. It can be arranged.

Good man. By chance, have you also added an entry to the worldwide demos map?

Bumparino

Im only interested in porn...

Fuck VR. Where is the waifu bots at?
When will the technology be mature? I am tired of the vaginal jew.

>vaginal jew
onahole nigga.

Any decent VR + XB Controller games on PC?
I can't afford a Vive yet, it costs almost 3x the US price.
So I found riftcat and wanted to try a bunch of stuff. I have Project Cars and looking at Subnautica, what else do you recommend?

Maybe I missed it, but your pastebins don't seem to have purchasing advice for cellphone gear.

I recently purchased an Axon 7, which has a 2k screen and is Daydream ready.
What do I need to buy in order to be able to play games with it?

Headset?
Bluetooth Controller?

The Japanese just released a new sex doll that has Honda Asimo software.

It can walk, load a dishwasher and washing machine, give itself a bath and plug itself into a wall when its battery get low.

$155,000
>cheaper than a wife

where can i order this shit?

Not for sale yet. It's just a prototype.
>Nov 2018

finally.

You think in 10-20 years we will have an AI fully capable of passing the Turing test? Meaning a proper waifu bot with all the good traits of a female and with non of the bad.

If we do, it would suck. SJWs would most certainly start advocating for their rights.

>imagine losing your house to a sexbot in a common law divorce where the judge was big red
>this is very likely timeline

you're forgetting the bachelor tax.

I said all the good traits with non of the bad user therefore she is technically incapable of asking for divorce.

You're not getting it.

When the technology is capable of passing the Turing test, SJWs will make putting behavior governors on them illegal. They'll call it a "sentient life violation" or something like that.

Installing a custom firmware is always an option.

You don't really think we're going to just let you keep all of the good jobs and replace us with machines, do you?

The day of the machine is soon you psycho roastie, we have absolutely zero reason to keep up with your bullshit. Also NoFap™ here so don't start the "keep fucking your hand" bullshit with me.

daydream headset

apps:
Virtual Virtual Reality
desu thats the only decent VR experience I've had. It was pretty cool tho...way too fucking short, finished in like an hour and a half. (*really longer because also you really should take a break every 5 minutes or so to make sure your Axon 7 isn't melting)

We control governments and schools now, sperglord. Speak out against us and we'll get you fired.

youtube.com/watch?v=7ZymFMmpOa0

>daydream headset

Ignore this faggot. It will cook your phone.
>wrapping the phone in plastic AND felt was a good idea

it will only cook it a little bit

haven't noticed anything wrong with my axon 7, aside from the mildly melted case...screen is what matters and thats fine tho!

Also FYI for all ITT as far as daydream goes YOU DO NOT NEED A DAYDREAM PHONE FOR DAYDREAM SHIT. YOU JUST NEED SOMETHING THAT CAN RUN ANDROID 7.1 AND A 1080p screen. Edit a line in two files and bam your phone is 'daydream approved(tm)'

>1080p screen
>VR

kys

It's not great but it IS VR. It's enough to smell it. 2k screen is enough to taste it. 4k is getting a better taste but still just a taste.

8k and above is where it actually is. VR won't really take off mainstream until that happens.

fakespot.com/product/victony-3d-vr-headset-magnet-control-button-3d-vr-virtual-reality-glasses-movie-game-for-ios-android-microsoft-pc-phones-series-within-4-5-6-0inches-with-bluetooth-gamepad-remote-self-timer-v-zb

Is Google daydream dead? I have a Moto Z and think about getting one.

Currently, the Samsung Gear VR has a huge advantage when it comes to apps and games thanks to the integration with the Oculus Store. I think this will change over time given the sheer size and scope of Google. At the moment, Samsung has the edge because it had quite the head start.

Samsung Gear VR for now but expect Google Daydream to catch up or overtake by the end of this year.

If publishers aren't investing in VR games, why should consumers invest in VR hardware?

>I'd say just get a 3D monitor unless you really must have it on your face
Yes, it's about immersion, 3D monitor ain't as good, I have one right now.

All the games I'm planning to play work fine, I've played around with a Rift for a few days when I was visiting a friend.

I think VR is a great opportunity of indie developers. Make the right game and you could tap into a market full of starving customers.

I have not and I am not planning to, since I would have to use google.

If consumers aren't investing in VR hardware, why should publishers invest in VR games?

The real answer is that publishers are actually making VR content, just not content on the level of $100 million+ investments, but more on the range of $1-20 million investments depending on title. Robo Recall for instance apparently costed near the amount that was used to create the first Gear of War. Oculus is funding stuff like that. Sony has funded stuff like RE7. Valve has invested in an unknown number of titles, but they are also in the process of developing three "full" VR games.

>thinks strapping an lcd screen to your forehead is revolutionary...

just wait for virtual retina displays, that beam the image directly into your retina.
now that's something to look forward to.

Check literally the second entry on the Q&A paste. But first go read the intro to actually be educated about what current VR is. Also the screens are OLED for most good VR headsets.

I wouldn't recommend Subnautica at all. When I tried it, its VR implementation was fucking awful. Menus opened up off-screen and you couldn't navigate them. Moving around in your VR space to get them on screen didn't help, they just moved with you and stayed out of focus.

Far worse though was that it made me motion sick within 20 minutes. I'm usually not very sensitive to things like that and I've played different older FPS games in VR with Vorpx, but Subnautica punched me in the balls.

topkek, you didn't even understand what he said

>>cheaper than a wife
don't know about that, all the sluts I've been, always paid for my shit instead of the other way around

I know, I'm a lazy fuck

>Turing test?
Hurts to see such shit being mentioned on Sup Forums of all places.
Then again, Sup Forums pretty much is Sup Forumsermin normie centre.

Any decent fap material for the new gear VR that's easy to set up for a retard?

Oh Learned One please enlighten us with your endless knowledge.

inb4 you won't because only thing you're capable of is shitposting on a chinese cartoon website.

The topics still apply since he's implying that current technology is much less than it really is.

>topkek
Whatever man, shitpost away.

sexlikereal.com/app

Has anyone used Janus VR: The World within the Web? I have it but not sure what the hell it's on about. Just got my vive last Sunday, totally worth it.

Been meaning to check it out sometime but I just got no time yet for that and I already have a backlog of stuff to check out on my hard drive. Echo Arena being the thing I'm going to play next.

I've got that one. Most of it is expensive as fuck though.

Yeah. Dunno if there's any other good free stuff. Maybe /t/ knows.

Bumper.

It's gonna be a real downer when the 2nd great depression happens and all this awesome tech is shelved for 50 years right before release.

When's the second great depression happening?

>Whatever man, shitpost away.
>make a mistake
>get called out so you actually maybe understand what you did wrong
>hurr you're shitpost

There is no Turing test.
The thing people how are misinformed like to call Turing test is also not a definitive test. Not even a good one in any light.

and most we get is shovelware. Indies have an opportunity when the big guys can't make the numbers work.
I hope it works for Bethesda.

ok? Then what is a published AI test? Does it even exist?

Hard to say since the fed just prints more money for bailouts every time it starts. Eventually it won't matter how much money they print. Some say the depression is as close as next month, some say sometime in the next decade.

Interesting. So does the fed know? They'd have to know at what point that printing more money wouldn't solve the problem, right?

Why do all of the controllers suck?

Because you obviously haven't used the Rift controllers. I can't speak for the Vive ones but I can't imagine they're too terrible, the track pad might suck as bad as the Steam controller though.

Believe me, the trackpad isn't good. I'd go as far as to say they're in some ways worse than the Steam controller because of HTC fuckery. The Valve Knuckles controllers should be way better.

Touch is nice, though.

The Oculus Touch controllers are actually really good as far as controller design goes. The Vive ones do kind of suck and so do the PS Move controllers. But at least on the Vive side Valve is designing new controllers they themselves will manufacture, not HTC.

So is the OSVR shit? I don't see it in the guide.
Price seems nice, worried about support (Heard it stutters, but that might be due to the fact you need so many wrappers to get it to work)

Yup. Not recommended. Even if you were a "tinkerer", it is not a good quality product for even that use-case. In the end, the tech is just so shit that it's not worth tinkering with to get a mediocre experience that doesn't obtain the holy grail of "presence" which is the whole point of the current VR headsets. .

That sucks, half the price and some of the specs are actually better. Guess with crap drivers and support it doesn't really matter. (which is why I haven't bothered, seems like there are too many APIs)

When markets get so panicky that people lose their minds and start selling everything in fear of loss.

It's a shame. They could have been the big open source flag waiver of VR. Now we can only wait on Khronos.

How come Illusion is unable to top Honey Select with mods? They've been experimenting with VR for years, and some guy on GitHub is still making better VR experiences than they are.

Illusion begins code monkeys, only reason illusion still make games, Is because only in japan could make games like honey select.

Some part of me says it's actually because of a language barrier and not being able to learn Unity well. Their games run like shit and have tons of problems. Thank god for the modders. But at this point maybe we should just make our own game instead of building on something that's not so great.

Feels like it's been some time since the last game from them came out. They still haven't announced anything new yet?

Where I'm working at, they got into VR 2 years ago and it's booming.
A lot of companies want to develop their new immersive VR experience to sell their shit, secourists want to make a game to train their new recruits, belgian create some big VR arcade place where you play with futuristic guns and a gaming rig in your backpack, trains company want to make VR tour of their stations.... etc.
I hope I'll be assigned to some VR project soon, I'm tired of Webgl and JS.

Learn some Unity and Unreal, develop some shitty VR games to show off and get on the train guys.

You saying there's actually money in this business right now? I find that hard to believe.

They released VR Kanojo just a few months ago.

I thought that was more of like a tech demo type thing. I don't remember it was anywhere near the size of a full Illusion game.

Could be just prototype for R&D purposes that they thought was good enough to sell as a small work. I think there's a good chance their next big game actually will integrate VR pretty well. Or maybe not because it's Illusion we're talking about here, who knows.

thoughts on buying chink VR? I don't feel like paying $800 just to try it out, and I also don't have my shit together for room scale just yet. the displays seem just as good according to the specs and they're like 1/3 the price.

No Chinese headset is worth it currently. They're just very bad products that actually don't do what you want them to do.