Programming languages

which programming language is the most complicated to learn?
Is it C++ or something, or are there harder languages that are commonly used in software?

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HTML

OP here, pic kind of related

HTML? that's kinda weird

It really depends what you mean by complicated.

For instance Python is complicated in that it's a bloated piece of shit.

en.wikipedia.org/wiki/Brainfuck

Brainfuck isn't commonly used, it's a language designed to be shit.

its not complicated at all. Its like a weak version of assembly

OP here, what should I use in my games that i'm making? They're going to be 3D, so is there a way to edit 3D movements/etc.?

If that is how we are judging, then OP would want to look at the most verbose languages with the biggest libraries, or the most spartan.

It is either Java (100% knowledge of) or Machine Code.

welp. time to use blo- I mean linux

Game engines are generally programmed in C++ and then use a scripting language, such as Lua, on top of the engine for the actual game logic.

oh well then

that's it
time to use unity...which i have no knowledge of

Assembly for undocumented cpu (that contains hardware bugs)

>which programming language is the most complicated to learn?
Idris, Agda, Coq

>C++
It's one of the easiest languages out there

look at this dumb fuck

brainfuck is easy, you can learn it in 15 minutes, it's probably the easiest turing complete language to learn lmao

i bet you just heard about brainfuck once

i hope i never have to touch your code

It always depends on your task.
What do you wanna program?
A website? A videogame? Maybe Linux CLI util? Or Android/iOS app?

The sum of all primes below 10 is 2+3+5+7=17. Find the sum of all primes below two million, using Brainfuck.

Takes 15 minutes, you said?

Not him, but that's "tedious", not "difficult to learn"

Generally languages with a low level of abstraction is harder to learn than things with a high level of abstraction.

Eg taking a list of numbers from a file on a filesystem, making a plot and display that plot graphically is very easy if you an OS with a scripting language that has the packages, but if you need to do this on m FPGA in vhdl, it might take a while.

I found Prolog pretty difficult, but rewarding.

that's difficult to use, not difficult to learn, dumbposter
learn to read

I guess assembly. It's easy to learn, but really hard to master.

...

>it's probably the easiest turing complete language to learn lmao
Please... show me.

(=Z,XW)UTSL53\HGFjW

Hello World in Malbolge

(The Malbolge Unshackled one was too copy/paste)

'too long to

C++, C and java have shitton of learning material online, that makes it just so much easier, even assembly, while some more obscure languages have like one or two books on them.

+ the data at the pointer increases
- the data at the pointer decreases
> the pointer increases
< the pointer decreases
[] loops until the pointer is 0 (in this case it exists immediately)
. puts a 0 to stdout

this creates a sawtooth wave cycle
+[-.++]

this creates a square wave cycle of the same period
>++[++]++[++]+