>use autism-tier mpv.conf >GL3 NOT SUPPORTED REVERTING TO FALLBACK
Connor Adams
I hope rosy will try to merge d3d11 soon!
Last night in irc haasn said he had some libplacebo stuff for vulkan but rev2 Is not so good and nobody bother review it! Vulkan is hard work, d3d11 is simple!
GO ROSSY!!
Zachary James
wm4 should drop all these vulkan shits.
Jaxon Jackson
>d3d11 its a shit though. not even faster than opengl for me. cant even use direct rendering compared to vulkan.
Isaiah Hughes
playing 1080p content, not normal for FSRCNN-HQ to have 100% gpu usage?
Hunter Perry
Linux users need vulkan tho because opengl is pretty shitty, I mean its "good enough", but shitty.
Probably you have bad hardware or something because it works great for me and others doing benchmarks it's only a few tens of fps slower than vulkan meaning it super powered enough for all meme shader needs, plus everything works with it like screenshots unlike vulkan!
Jonathan Foster
>Probably you have bad hardware or something No. >Vulkan is shit but can use DR >d3d11 is shit They both unstable compared to opengl. Vulkan slightly faster. d3d11 is not faster. There is literally ZERO reasons to use d3d11. Vulkan at least has DR.
Nicholas Stewart
DR is useless!
Jeremiah Davis
Angle is shitty as fuck and vulkan is for modern GPU.
Hunter Morales
I switched from windows to debian. And... where i supposed to put the conf file? I already try to follow this guide wiki.archlinux.org/index.php/mpv but doesn't work
[ytdl_hook] ERROR: requested format not available [ytdl_hook] youtube-dl failed, trying to play URL directly ... Failed to recognize file format.
Exiting... (Errors when loading file)
?
Cameron Perez
your ytdl-format option is probably wrong.
Cooper Wood
This just in: mpv finally got the abiilty to play directories on wangblows
Hudson Jackson
WOW. Only took like 3 months since the bug was submitted!
Matthew Campbell
>not even faster than opengl for me. It is for me. 680fps vs. 610fps (ANGLE) and 580fps (dxinterop/win).
>cant even use direct rendering compared to vulkan. Yep, this is a D3D11 limitation. DR might not be useless though. Asynchronous uploading for video textures might be useful if you are CPU-limited, and it might be possible in D3D11 through means other than decoding directly to driver-owned memory.
>It is for me. 680fps vs. 610fps (ANGLE) and 580fps (dxinterop/win). Its how much, 5%? For me its still slower. 1200FPS with dxinterop and 1100FPS d3d11. AMD. Vulkan 1500.
Gabriel Nguyen
On hardware that powerful, it doesn't really matter. You should use Vulkan. Part of the appeal of d3d11 is that it should give really old and underpowered hardware a performance/feature boost, especially for people who struggled with ANGLE.
Noah Jenkins
thanks, I'm a dumbass
David Scott
After kronos/vulkan bankrupt.
Aiden Morris
I just tested with yesterday's build and dropping a folder already works. ¿?
Anthony Miller
nvm Rossy commit was already applied.
Carter Baker
eyo hold up. you trynna tell me that mpv ccant play .mid? come the fuck on
Julian Lewis
fucking wypipo makin' raycist software
Jackson Cruz
compile ffmpeg with libmodplug.
Isaac Diaz
actually plays them fine for me lol
Jeremiah Hernandez
Damn I still prefer ngu-sharp medium over fsrcnn-mq. It looks better, is way faster and works amazingly well with new madshi's algorithms, even with sd animes. Ngu-aa is almost useless now.
Chase Cruz
>falling for meme shaders sad!
Samuel Richardson
No, it's amazing! Shitty internet and live tv streams have never been so wonderful on my 4K screen.
Sebastian Sullivan
Who cares that you prefer oil painting algo
Jonathan Davis
It seems you care. :)
Nathaniel Ward
You need to show hidden files in "Home" under .config, and look for a mpv folder. How do I test this again? you may have peaked my interest as to which performs better.
Owen Garcia
Does anyone use mpv-youtube-dl binding on Firefox?
It appears to have stopped working.
Christopher Bailey
Nobody likes you, foozoor. Why can't you just do the world a favor and dig your own grave, then get inside it and shoot your brains out?
Adrian Carter
>on a 1280x1024 screen >everything looks great with dumb mode >no need for shaders I don't get all the trouble
Jose Rodriguez
You just had low standards. Nothing wrong with that. Enjoy.
Mason Nelson
What rendering times are needed for smooth video playback?
I use madVR and don't find information about that.
Which value does matter? I don't get along with average/max stats, rendering/present. Which is most important.
Jace Lee
Are linux and foss still used by people in 2017? Smartphones are everywhere and everybody is using it more than their laptop or desktop.
Chase Diaz
Is Vulkan Rev1 only faster than Vulkan Rev2 for me? It's supposed to be slower, right? (Rev1 takes ~58 seconds to go through a normal 720p AVC HS anime episode here with ewa_lanczossharp while Rev2 takes 65 seconds on the bench profile. The difference isn't huge but it's still a regression).
James Jenkins
Dude... Smartphones run mostly on foss...
Jackson Hall
lol good one
Bentley Thomas
ever heard of aosp?
Thomas Adams
...
Julian Bennett
Just keep it under 16000 (16ms in madvr) to be safe. Watch average and max.
Noah Jackson
I dont have this problem. They roughly the same for me.
Julian Rogers
Do know and understand the concept of a framerate?
Aiden Carter
Yes but I have not heard what what percentage of smartphones, globally, in real life, are running asop and without google proprietary services to actually run as a useful device? Perhaps you could enlighten me.
Not that I care that much since I'll never be purchasing POS Android ever again after this one dies.
Lincoln Wright
I feel that while Rev2 has higher minimums, Rev1 has higher maximums. Most of the time they're the same indeed, it's not like I tested them on a very wide number of files to know for sure that Rev1 is certainly faster. But I was under the impression that Rev2 was supposed to implement a bunch of cool things that should theoretically make it better, which apparently isn't really the case.
(Rev 1 also always works on AMD on windows, Rev2 crashes on startup half the time...)
Luke Lee
>Smartphones run *mostly* on foss So yeah they do, every re-branded rom is 95% based on aosp. Sure the blobs aren't open-source. Sure Google framework isn't open source. But if you take a look at the system as a whole, more than 90% is open-source.
100% open-source projects will never have an actual market share, but it's the core of so many software used 'in real life' that you can't deny that 'foss and linux' are used everywhere.
Anyway,
Lincoln Moore
Rev2 never crashed for me and im on AMD. Maybe because i use Win 7.
Jace King
They do. Android is mostly foss. iOS's kernel and a bunch of its other components are also either foss or forked from bsd-licensed foss projects.
You can pretend they don't, but they do.
Noah Miller
I saw some other anons complaining about it in previous threads, weird that it wouldn't affect windows 7. Which graphics card do you have? Perhaps it depends on which GCN family too.
Benjamin Anderson
Polaris RX 470. Video driver is like 2 months old.
Xavier Lewis
rev2 disable async-compute by default maybe it2's because of that?
Benjamin Robinson
haasn just updated rev2 branch
Logan Diaz
I'm using MPC-HC, how do I get rid of that weird stuttering during travelings in movies?
Evan Ramirez
Enable smooth motion or interpolation in mpv.
Cameron Wright
rev1 doesn't have async compute, or async transfer for that matter, at all. In theory, rev2 does a bit more synchronization (*), and it also uses events instead of pipeline barriers. This can be faster in some situations and slower in others, especially on drivers that don't handle events very well. In theory we could try using pipeline barriers instead of events in such scenarios, but it's hard to detect when they'd be better.
(*) Which was a bug in rev1, leading to flashing triangles and stuff for some people.
Cooper Jones
What is the cheapest best colorimeter i can buy? Also how do i make video games and other applications show correct colors if they don't accept icc profiles?
Cameron Gray
>rev1 doesn't have async compute ok i thought otherwise. Both revs roughly have equal performance for me but i'm on nvidia.
Eli Thompson
Its useless for both nvidia and AMD right now in mpv.
Parker Brooks
Almost month soon without anything from bjin. maybe he actually died?
Used for real-time 4k+ editing nowadays, should be useful for pitivi etc
Brayden Wood
It's an intermediate codec, used for editing and such. Not really consumer stuff.
Blake Jackson
Hmm. Interesting. I literally am using a 470 too.
John Myers
>trying VLC 3.0 nightly The king is back, guys. Pack it up, it's over.
Jaxson Bennett
Oh, i see, thanks!
Evan Robinson
I just tested with --vulkan-async-compute and --vulkan-queue-count (with 2, 4 and 8), and it doesn't seem to make a difference.
Joseph Jackson
Not even close for a bait.
Zachary Howard
Anyone here could redpill me about how FSRCNN actually works? I know it's based on deep leaning using neural networks, but could I get a more detailed explaination? Also, how did they manage to go from SRCNN to FSRCNN? I don't get how they got rid of pre-processing bicubic interpolation.
Jordan Foster
Pack it up, it's just not worth it anymore. Everybody got the point you were miserably trying to make. You can just install VLC now and delete this shitshow of a thread.
Tyler Wilson
...
Carson Diaz
VLC + libplacebo > mpv
Hunter Nguyen
Is libplacebo already in VLC even?
Lucas Cook
The devs behind vlc are too retarded to even use libplacebo. Maybe kodi's one could but not before 2020.
Elijah Howard
Nobody can figure out how to make the VLC build system statically build libplacebo
Jaxon Wilson
Compression artefacts remover when? My shitty sd videos look so much better with madVR and this algo.
Camden Cox
If you have a nvidia card, in the control panel you can set up noise suppression and edge reinforcemetn. It works well on some files, so maybe you can give it a try. AMD probably has something like that but I don't know its name.
Benjamin Williams
vf=pp=ac
Lincoln Gonzalez
It's a shit!
Aiden Sanders
Suits well for your shitty encodes.
Dominic Nelson
Reminder that ewa_hanning is the best mpv native scaler.
Bentley Sullivan
gpu-api=vulkan profile=gpu-hq scale=ewa_lanczossoft cscale=ewa_lanczossoft temporal-dither=yes vd-lavc-dr=yes video-sync=display-resample Which meme shaders should I use?