Is he right?

is he right?

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Depends on what you're doing. Brad Neely produced lots of great material that were essentially just slide shows.

Hell fucking no.
There are certain key components in a cartoon. What he is saying is to take one of them and cut that in two.

oh fuck I was there for that

What board?
Can't find it in any archive

/vp/

Hell no. How can one of the most important trait of animation be irrelevant?

Literally the most wrong thing anyone's ever said.

archive.nyafuu.com/vp/thread/32556089/#32556105

Oh, didn't check Nyafuu
Thanks

Now why the hell would they be talking about animation on /vp/? Unless it was in a Pokemon anime thread.

Man I feel disgusted I use to frequent that board

taste is irrelevant to food
i want it to look edible, not be edible

Clearly an Sup Forumsfaggot

In fact, Neely's 'motionless' original videos looked better than the actually animated AS show

thats like saying lines are irrelevant to drawing

or words are irrelevant to writing

There was a debate over the Sun and Moon anime's artstyle. And then this gem appeared

desu its sound that matters most to me in animation.

/vp/
archive.nyafuu.org/vp/thread/32556089/#32556105

no no no no
motion literally gives weight and feeling to the movement. Even in comics, line of movement and such is very important into how a picture looks good.

I'm glad this gem of pure autism is being posted here so we can all point and laugh at how fucking wrong it is.

>Style and animation are the same thing
Every time

The audience that appreciates character design and layout first is the most sophisticated and refined one. It's not that they're better, it's just that that level of taste develops over time. You start out watching for flashy motion and action, and eventually learn to see the fundamental elements, until you're down to just the bare skeleton. You can compare it to how someone watching movies might start out mainly interested in plot and action. But over time, as they watch more and gain a better understanding, they learn to love character focused things, and eventually they move on from that to appreciating composition and editing and other lower level elements.

I have found my nemesis.

I will kill this man. I hope him a long life, with many children. Many loves - two wives and 3 mistresses at least.

I want it to hurt when he is gone. I want everyone to be injured by his death. I want the world to be scarred by this stupidity.

Because this stupidity is special - this is the most wrong thing I have ever seen.

I have seen pornography of a woman fucking an ant-farm, I have seen rule 34 of the Brave Little Toaster, I have seen suicide images of jumpers, I have seen the snuff images of baby seals clubbed to death, I have seen shitting-dick-nipples assfucking tubgirl, and I have seen a consensual loving heterosexual couple copulating for the purpose of breeding.

This comment is the most horrifying, disturbing and generally wrong thing ever posted on the internet, and I hope the poster dies in a tragedy so horrid it injures the world.

Nah. Gundam 079 has animation errors out the ass but has really fantastic looking fight scenes as a tradeoff for it.

You want paintings, not animation.

sweet, a new copypasta

>Ben 10 Alien Force fans.jpg

I'm going out on a limb to suggest that most of those replies were calling him several shades of fucking idiot

wew lad, is this a pasta?
you should post it to the anime general in /vp/, I'm sure that guy lurks there

>gameplay is irrelevant to videogames
>i want it to look good, not play well

You would be correct.

being on model is irrelevant to animation
i want it to move good, not look good

Of course he isn't right. I bet this was from Sup Forums

No. If shit was chopping along at 5 frames a second but looked like it was painted like the Mona Lisa would you like it? Or would you prefer something that looked simple but took month, or even years, of pain staking work to make the animation look fluid and believable.

about the sun/moon vs x/y art style
not gonna lie s/m does look better in most cases

>X/Y

Well, the buddy was clearly ignorant about animation.

>Sun/Moon

>2d game
>fps
I don't think fps applies to 2d.

>another retard

So the guy just wants pretty looking static images with audio?

Literally what makes animation an animation.

>movement is necessary for good anima-

/vp/ as a board scares me

archive.nyafuu.com/vp/search/image/7FqujbI6-VfEguf5PLs0Hw/

WHAT THE FUCK ARE YOU SAYING

ANIMATION IS ENTIRELY BASED AROUND MOTION

YOU'RE TALKING ABOUT ART, NOT ANIMATION

ART = STILL IMAGES

ANIMATION = THE ART OF STRINGING TOGETHER A SERIES OF STILL IMAGES TO MAKE THEM APPEAR AS IF THEY'RE MOVING

THAT'S LIKE SAYING "heat is irrelevant to cooking"

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

I am... very glad I wasn't, to be honest

calm down spaz

The Dam Keeper wasn't too bad.

FUCK OFF NORMIE REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

don't worry, only weebs think that still frames looking good is more important than movement

I would ask how the hell one person can be so damn pissy over a single thing like that, but we're probably going to have people here screaming at each other over their SJ continuity theories for at least another week.
Having said that the dude's been going at it since the year started holy fuck man get a hobby.

Good anime has fantastic movement though

your posts reek of underage

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

and only calarts fags think this looks good.

user, we all know the show is good.
But it is inherently an insult to the show to claim it has good animation. It's style and former PLAYED on its intentional shortcomings as a highlight to the stories. Please, don't do this. Don't make me talk smack about Babycakes.

This entire thread
desuarchive.org/qa/thread/976253/#983767

Moving good is looking good.

He sounds like an assblasted portrait artist trying to get into the animation industry.

Damn that looks awesome. I should watch more mecha thats not gurren lagann or megas xlr

That's the point I'm making. You don't NEED fluid animation to make a good animated product. Movement isn't as necessary as the autists in this thread are making it out to be. It depends entirely on the product being made, in the case of Brad Neely's shorts, movement was essentially non-concern yet the product suffered none for it. It doesn't look like a Disney movie, but it wouldn't be as charming if it did.

Movement in animation is negotiable. It is one part out of many in a finished product, the importance of which need not be elevated above the others or uncompromisingly considered absolutely essential to quality.

Why does Sup Forums get so heated over discussing animation? Do they feel the need to save 2D western animation by giving others a hard lesson or are they struggling animators themselves? Both?

Gundam 079 is a great starting point. Another great one is Zambot 3 but it's incredibly soul crushing.

The way spergs ITT are treating movement as sacrosanct come off like the French Academy of Arts turning up their noses at the impressionists because it wasn't conventional. As if animation can and must only be one way and not a malleable medium whose limits are only those imposed by the creator.

Try Eva it's my favorite Mech anime :^)

Sup Forums pls. there is more to animation than how fappable your waifu is

Sometimes.

youtube.com/watch?v=YcchrgJgryo

That's an animatic. Totally different animal.

No, he is not right.

But good animation does require good drawing, and skilled animators can create better looking motions with fewer frames of drawing than an amateur.

Sup Forums is sometimes too focused on the number of drawings as a measure of animation quality. High frames reflects budget, not skill. There is a reason inbetweening is the entry level job for animation.

>Motion is irrelevant to animation

Both of these are correct, actually. A lot of anime that weebs call well-animated is actually terribly animated even though it looks great in still frames.

There's a lot of great animation in anime in general, though.

Legs are irrelevant to walking.
I want to go to places, not stride to them.

*look well, not move well

Animation and motion are the practically same fucking thing

They're mutually inclusive

>I want it to look healthy
alternatively
>I want it to be good at looking
U r dum

>good sex is irrelevant to sex
>I want my partner and I to look good not feel good.

>6
holy shit...I legit cant tell if this is from Gravity Falls or Clarence or....some canadian show.

I mean I KNOW its not from them but goddamn this looks similar.

That hair pisses me off more than anything else about him

An important part of looking good is moving good.

>Comes from the latin animat- prefix for "filled with life", referencing movement
I should say he's pretty far wrong.

Animation IS motion

If I wanted to look at pretty pictures I would read a fucking comic

>make a dumb shitpost
>get so many (you)s it wraps the page 3 times
>butthurt transcends to a new thread and by extension every post in this thread is also a (you)

This is some legendary grade SSS tier bait

These two gifs
XY looks good on stills but the animation is kinda stiff
SM looks like absolute ass on stills but you won't really see it if you actually watch it

Are you implying only casuals are interested in plot?

Well if really limited animation is all a certain project can afford, maybe just making the stills look good as possible is the best option