What's the problem with board-driven shows?

>Most artists don't know how to write
while that's a fair (and often accurate) assumption, board driven shows usually have people who specialize in writing rather than art who write outlines, which tend to detail what should happen in each scene. In other words, most of the writing burden put on the boarders is on the exact dialogue and some of the nuances to the internal episode pacing (Maybe changing some scenes, but that's usually with the permission of the showrunner), while character arcs, overarching story, and a bulk of the internal episode pacing is handled by the actual writers.

>Multiple boarders means inconsistent characterization
Don't fans of that one horse show complain that some of the writers on that show are pretty bad at staying consistent? That sounds like a risk of any show with multiple writers, board OR script driven.

>They're off model
That's the pejorative of the showrunners, not something inherent to the format. Star vs is board driven, and yet Rough Draft's episodes stay fairly consistent (Sugarcube and the studios on season 1 use pure digital animation as opposed to Rough Draft being hand drawn, so of course their eps look consistent), even though the storyboards released by the crew can vary wildly at times. Regular Show was also board driven, and JG heavily encouraged the boarders to stay on-model.

>11-minutes isn't long enough for for a more story-based show yet (outside of something slow paced and dialogue light like Samurai Jack) 22-minutes is hard for the boarders to deal with outside of the occasional special
Okay that's fair, and even one of the directors on SU is like "maybe 15 minutes is the most ideal but unfortunately that's not how they do things on TV". Heck maybe when shows on streaming services not meant for TV become more common and the time constraints become less of an issue we might see more 15-minute shows

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Legit shocked anyone on Sup Forums actually knows the difference between board and script-driven shows because you're all so fucking retarded.

You know long ago, shows used to be two 15 minute shows. It sounds like SU is just shitty.

youtu.be/M-KoCuLVtJU?t=8m

I can't imagine anyone would actually defend script-driven cartoons over board-driven ones, particularly when you have a clear example like Spongebob that suggests that the board-driven approach works better.

start at 8min

>You know long ago, shows used to be two 15 minute shows.
when people talk about shows being 15 minutes, that's "11-minutes plus ads" (like how half hour shows are 22-minutes plus ads)

Generally it's with more story-based shows like AT, SU, and Star vs: a chunk of the people complaining say it's perfectly fine with more comedic shows

What's wrong with script?

There is literally nothing wrong with the concept itself; it's all in how it's used.
It's primarily more suitable for shows that prioritize what's happening on-screen (like action shows and comedies that rely on visual gags), and I think a lot of people are complaining about it being used on SU, which (from what I've seen anyway) is less concentrated on the on screen action and more on its lore and other dialogue based aspects. Which is absolutely understandable.

Btw what the fuck is up with all those random doodles on the outline in the OP pic? Nigga Crewniverse members have sketchbooks for a reason.

>Steven’s broken-ass backwards arm on the 4th paragraph
The lest the board artists can do is be good at drawing.

But people don't really have the same complaints about star vs despite (post season 1) it also having a dialogue focus as well as being board driven

Board-driven shows only give "writing" positions to people who are good enough at drawing to board.

SU and Lauren Zuke kind of confirms that there are a lot of okay-enough doodlers who can't fucking write anything decent and a lot of good storytellers who are essentially shut out.

There has NEVER been a remotely decent cartoon series that was board-driven. They all range from barely watchable to actively painful.

The ONLY time storyboard-driven animation is acceptable is for stand-alone shorts like the old Looney Tunes, and I do mean shorts - not 11.5 minutes-long half-episodes. But you'd have to have humor rivaling the greats of that era, which is rather doubtful to say the least.

What if a boarder isn't good at writing dialogue?

Boarders are never good at writing dialogue. Otherwise they'd be screenwriters, which is a much more attractive career prospect anyways.

But as OP said
>most of the writing burden put on the boarders is on the exact dialogue and some of the nuances to the internal episode pacing

Honestly Zuke wasn't that bad until the Lapidot shit happened

stop scribling on the fucking script faggot

most of the non peridot and/or lapis Zuke eps are actually pretty good (Rocknaldo nonwithstanding)

not even Rocko's Modern Life, Classic Spongebob, or MLaaTR?

MLAATR is garbage, yes. Classic SpongeBob approaches the old LT in some ways, so it almost qualifies for the exception I'm talking about.
I'm not familiar enough with Rocko to judge.

Just hire a good director to keep quality up. That's all that is needed

Board is great for comedy/action standalone short stuff.

As said by others the problem is when you have a perfect storm of:
-board-driven show
-multiple writers
-11min timeslot
-lore heavy show with expectation of ongoing plot.
-director who doesn't prioritize tight story control.

Both Steven Universe and Adventure Time have suffered for these reasons. Lots of potential in premise and plot, but they are managed/structured wrong to produce a good narrative show.