Why did 2D Disney films never get noticeably better at camera work? I've noticed that most of the time their films are usually presented with very plain medium shots. It seems like such a contradiction to have the precise tool of animation, but to constantly stage everything like it's theater, or something. This is obviously a carry over from old Hollywood, if anything.
Webm semi-related, it's from a director who understands how to utilize and execute dynamic movement better than anyone else.
What is it about Japanese animation that gives it it's "force"? Like I could hear the explosion when I saw it.
Nathaniel Turner
God damn do I love Porco Rosso. I can't say exactly why, but it's my favorite Ghibli movie.
James Hernandez
The presentation and anticipation here is what makes it good. Also it is dynamically interesting/ambitious, like I mentioned in the Op.
Aaron Turner
This is something the Japanese just seem to be very good at; even works from the 60s and 70s have pretty interesting shot angles that they use a lot, even in utterly dire stuff like Chargeman Ken; they're a lot less on model and the animation is choppy but you don't really see the Hannah-Babera from-the-side angle a lot.
Jayden Torres
For some reason(s), western animation has never really cared much about camera work or directing and photography tricks. At its worst, it instead embraces and sticks to golden rectangle proportions for their characters' positions on a scene.
Colton King
It has less to do with animation ability and more with composition. American animation, especially recently has become very flat. Large shots where everything happens in one sequence with no cuts to emphasize force, momentum, or impact. The Japanese do not suffer this problem, although it is sort of creeping into anime more and more too.
Anthony Fisher
>American animation, especially recently has become very flat Nope. Disagreed. 3D is much easier for camerawork, which is why I specified as 2D.
Logan Williams
I didn't mean literally flat you retard. The 3D movies have shit camera composition too.
Robert Morris
No clue, but Porco Rosso is a top tier movie
It's comfy as fuck and it has seaplanes in it.
Jacob Stewart
>everyone keeps fapping to miyazaki when it comes to animation cinematography >just got done watching a bunch of stanley kubrick movies
honestly, nobody aside from like satoshi kon really "gets" film making for animation. People really need to stop getting inspiration from more of the same incestuous pit of animation and expand to general cinema inspiration, because holy shit even the newer 3d stuff just feels way behind and unimpressive compared to some of the shit directors are doing now with supplementary cgi.
Angel Brooks
miyazaki and kubrick's filmmaking styles are nothing alike, why even bring it up?
William Roberts
From the example you posted, probably background artists who gave a shit.
Nathaniel Phillips
well im just saying what i feel like but in that webm's case the camera shake, the wing vibrations from the explosion, the downward push of the engine, and the way the explosion quickly expands all give a sense of the explosions force without requiring sound.
the bullet impacts happening first makes your eyes focus on the engine so you see it as it then explodes
Tyler Reyes
Because American animation has its own traditions, those traditions have more to do with how western animation were made during its early years and its technical limitations.
Japanese animations, especially more recent ones are more influenced by Hollywood than anything. The approach is more results driven. Although personally I don't think this is necessarily better than the other, its just different.
Brayden Green
But that's his point.
Leo Lopez
it's a stupid point, it's saying there's only one guy who makes movies right and there's only one right way to make movies. if that were the case everyone would and should make movies exactly the same because the formula will have been figured out and that would be fucking boring.
This is my favorite bit of camera work in all of 2D animation due to how cool but absolutely fucking pointless it is.
Jayden Fisher
i think his point was that there are more directors people can/should draw inspiration from, Kubrick being one of them.
Michael King
Are you dense?
Brayden Ortiz
What is the point? That he prefers one to another? Who cares.
Aaron Myers
>What is it about Japanese animation that gives it it's "force"?
Well-animated explosions. Seriously, nothing is better than a movie-quality '90s anime explosion. That kind of shit is my fucking jam.
Asher Morgan
>animation should have the same cinematography as live action That's retarded. They're completely different mediums with completely different realms of possibility
Gabriel Barnes
No, he clearly said it : people need more points of reference than the usual same stuff over and over again, because it creates incestuous works.
Hell, I attended an art school which had an animation division, and every student I met there was either shillign to work at Disney/dreamworks, or acting smug and elitist with sentences like "everyone is all over Disney. Come on! There's other stuff like Miyazaki!" At this point Miyazaki is as mainstream as Mickey Mouse, and people constantly steal from him, making their stuff samey.
Angel Lee
Miyazaki might be the new Tim Burton.
Everyone fancies them special because they like and emulate him.
Although he's probably been replaced by now too.
Oliver Wright
Doesn't mean they can't learn from one another, especially when looking at different filmmakers and styles.
Charles Peterson
Lol because lots of wannabe filmmakers haven't ripped off Kubrick jej.
Ethan Sanders
The point is not Kubrick himself.
jesus...
Jonathan Sullivan
earliest example I can think of.
Daniel Foster
American animation in its formative years was largely inspired by vaudeville comedy and the fact that it started as 10 minute theatrical shorts. Japan didn't have an animation industry until postwar.
Andrew Ramirez
Examples?
Oliver Green
A lot of common tropes in American animation like certain slapstick gags and children acting like pint-sized adults came out of vaudeville.
Kayden Perez
>Gertie the Dinosaur was over a hundred years ago
Carter White
His point is opposite, that animation has cinematography that is MORE stiff than live-action, even though there's potentially almost no limit to what you can do in animation because changing camera angle does very little to budget (especially in 3D)
Connor Lopez
The oldskool Disney movies like Snow White seem to have been mostly based on stage plays and theater.
John Hernandez
That's because they were intended as prestige pieces and back in those days, the theater was considered "high" art and for proper, sophisticated storytelling while vaudeville was lowbrow entertainment that relied mainly on slapstick and racist jokes.
Jacob Young
>Miyazaki might be the new Tim Burton
That's ironic considering Miyazaki is like 30 years older
Jonathan Price
He's 17 years older than Tim Burton.
John Long
Yes but I mean in terms of popularity amongst teen nerds from, like the last 30 years maybe.
Of course I could be wrong, but I think Burton was the special snowflakes darling a little before Miazaky got his break into mainstream western media.
I'm mostly basing this on the fact that so many current students suck Miyazaki's ding dong like crazy, but Burton seems to have fallen out of grace.
Joseph Gomez
>throws Jumbo into the water What an asshole
Sebastian Nguyen
Anime wasn't as big in the US back in the Nightmare Before Christmas days when Burton was really hot and all animation students worshiped him.
Brayden Edwards
Stop motion animation has kind of dwindled as 3D took over.
Samuel Torres
So that confirms what I said then.
Cameron Bell
The late 90s into the early 2000s was when anime really blew up here so young animators who used to watch Toonami as kids idolize Miyazaki.
Andrew Martin
Uh huh. Now if you compare guys like Trey Parker and Matt Stone who got their start in the 90s, there's a lot more of Tim Burton in their style.
Zachary Watson
Which is fine really. The gist of it is they need to also look elswhere, which they often don't really do.
I used Burton as inspiration for one of my works, but very quickly figured i'd be better off using german expressionism directly.
I mean, it's simple, but going from what inspired the thing you love actually opens so many new doors and sets you apart from all the people who love the same stuff. Especially when it's mainstream, because it becomes mundane very fast.
Hell, look at Burton. I can't decide if he's lost his touch, or if we just got used to it, but he's lost his appeal.
Michael Sullivan
And that's exactly what Miyazaki has said many times, that animation dies when it becomes incestuous rather than looking to outside sources for inspiration.
Tyler Bell
>Hell, look at Burton. I can't decide if he's lost his touch, or if we just got used to it, but he's lost his appeal.
Everything gets stale after a while. You can only be edgy and revolutionary once.
Carson Edwards
>98187416 Different animation styles make certain actions and shots look weird. It'd look incredibly weird for Disney movies to suddenly do what most anime films do, as certain things only work in certain styles. For example, Disney animation is too cute and cartoony for the many bombastic shots that Anime has.
Ian Lopez
True.
The thing is he was very popular during a certain period, and these days he's not. And like I said I can't figure out the cause.
Is he out of touch? Or are we too used to it?
Wyatt Richardson
A little of both and as I said, Burton was at the peak of his relevance in the 90s, so naturally animators who came up in that time will have been most influenced by him.
Liam Martin
Yes. When learning how to draw, draw from life rather than master your favorite cartoons' art style.
Blake Martin
I’ve been meaning to post a thread on this for a while now, but this thread seems appropriate.
There is one part of Aladdin where the cinematography has pissed me off ever since I was a child.
It’s the part where Jasmine decides she wants to sneak out of the palace and make it on her own. She says goodbye to her tiger then climbs over the wall.
I don’t know how to describe it, but the way it’s animated makes it seem like she climbs up the wall, then back down the wall on the same side without ever actually climbing over. Anyone else know the scene I’m talking about and interpret it the same as me? I’d look for a YouTube clip but now is a bad time. I can’t put my finger on why exactly, but I always felt that that scene was animated poorly and it always stuck out to me.
Joseph Hernandez
>got done watching a bunch of stanley kubrick movies Oh no way bro! Have you got a blog I can follow?
Leo Wilson
too bad ghibli quality animation is fucking gone, now they just rotoscope everything
Dylan Myers
You're forgetting about backgrounds.
Changing angles requires additional paintings, more fully realized sets, and shot planning. Panning shots that alter angles require backgrounds with panoramic perspective.
These are things the Japanese did exceptionally well. Disney relied on multiple layers of backgrounds for a parallax effect that just reinforced stage-like shots.
Benjamin Mitchell
youtube.com/watch?v=d5TwWuKT3nI I think this is the scene you're talking about? I think the reason is odd is because they don't actually show her going over the wall. They cut to Raja than back to Jasmine and she's over the wall. The funny thing is the branch she used as a step is gone
Kevin Gray
Nice job getting triggered at a famous director getting mentioned and ignoring everything else he posted.
You Sup Forums bro? Haha Sneed bro. XD
Brayden Gray
This.
Grayson Brooks
You seem pretentious as fuck but yeah satoshi kon made some great movies. Perfect Blue and Paprika had some really amazing transitions.
Jason Jenkins
>just got done watching a bunch of stanley kubrick movies you're the film equivalent of "born in the wrong generation"
Adam Hughes
Modern films sucking ass isn't a contrarian opinion anymore, my plebbit friend.
Justin Roberts
That's because nobody remembers the shitty films from 40 years ago.